[4c202e0] | 1 | #include "../../common/Compiler.h"
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| 2 |
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[e08572c] | 3 | #if defined WINDOWS
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[0dde5da] | 4 | #include <winsock2.h>
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[6319311] | 5 | #include <ws2tcpip.h>
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[e08572c] | 6 | #elif defined LINUX
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[0dde5da] | 7 | #include <sys/types.h>
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| 8 | #include <unistd.h>
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| 9 | #include <sys/socket.h>
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| 10 | #include <netinet/in.h>
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| 11 | #include <netdb.h>
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| 12 | #include <cstring>
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[34bd549] | 13 | #elif defined MAC
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| 14 | #include <netdb.h>
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[a845faf] | 15 | #endif
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[1912323] | 16 |
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[88cdae2] | 17 | #include <cstdio>
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| 18 | #include <cstdlib>
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[8c74150] | 19 | #include <sys/types.h>
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[a845faf] | 20 | #include <string>
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[1912323] | 21 | #include <iostream>
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[ace001a] | 22 | #include <iomanip>
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[88cdae2] | 23 | #include <sstream>
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[8271c78] | 24 | #include <fstream>
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[3a79253] | 25 | #include <map>
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[f63aa57] | 26 | #include <vector>
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[8aed9c0] | 27 | #include <stdexcept>
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[3a79253] | 28 |
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[d352805] | 29 | #include <allegro5/allegro.h>
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| 30 | #include <allegro5/allegro_font.h>
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| 31 | #include <allegro5/allegro_ttf.h>
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[88cdae2] | 32 | #include <allegro5/allegro_primitives.h>
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[7d7df47] | 33 |
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[e607c0f] | 34 | #include "../../common/Common.h"
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[b35b2b2] | 35 | #include "../../common/MessageContainer.h"
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[10f6fc2] | 36 | #include "../../common/MessageProcessor.h"
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[62ee2ce] | 37 | #include "../../common/WorldMap.h"
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[4c202e0] | 38 | #include "../../common/Player.h"
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[fbcfc35] | 39 | #include "../../common/Projectile.h"
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[2ee386d] | 40 | #include "../../common/Game.h"
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[3e44a59] | 41 | #include "../../common/GameSummary.h"
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[7d7df47] | 42 |
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[87b3ee2] | 43 | #include "Window.h"
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[6319311] | 44 | #include "TextLabel.h"
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[87b3ee2] | 45 | #include "Button.h"
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[6319311] | 46 | #include "Textbox.h"
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[5c95436] | 47 | #include "RadioButtonList.h"
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[6319311] | 48 |
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| 49 | #include "GameRender.h"
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| 50 |
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[6475138] | 51 | #include "chat.h"
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| 52 |
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[a845faf] | 53 | #ifdef WINDOWS
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[6475138] | 54 | #pragma comment(lib, "ws2_32.lib")
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[a845faf] | 55 | #endif
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[1912323] | 56 |
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| 57 | using namespace std;
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| 58 |
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[0dde5da] | 59 | void initWinSock();
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| 60 | void shutdownWinSock();
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[b29ff6b] | 61 | void createGui(ALLEGRO_FONT* font);
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[6f64166] | 62 |
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[35d702d] | 63 | void processMessage(NETWORK_MSG &msg, int &state, chat &chatConsole, map<unsigned int, Player*>& mapPlayers, map<string, int>& mapGames, unsigned int& curPlayerId, string& alertMessage);
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[6f64166] | 64 | void handleMsgPlayer(NETWORK_MSG &msg, map<unsigned int, Player*>& mapPlayers, map<string, int>& mapGames);
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| 65 | void handleMsgGameInfo(NETWORK_MSG &msg, map<unsigned int, Player*>& mapPlayers, map<string, int>& mapGames);
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| 66 |
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[1f1eb58] | 67 | int getRefreshRate(int width, int height);
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[929b4e0] | 68 | void drawMessageStatus(ALLEGRO_FONT* font);
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[87b3ee2] | 69 |
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[929b4e0] | 70 | // Callback declarations
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[5c95436] | 71 | void goToLoginScreen();
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| 72 | void goToRegisterScreen();
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[87b3ee2] | 73 | void registerAccount();
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| 74 | void login();
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| 75 | void logout();
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| 76 | void quit();
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| 77 | void sendChatMessage();
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[b35b2b2] | 78 | void toggleDebugging();
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[fd9cdb5] | 79 | void goToProfileScreen();
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| 80 | void goToLobbyScreen();
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[a0ce8a3] | 81 | void joinGame(); // for joining the game lobby
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| 82 | void createGame(); // for joining the game lobby
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| 83 | void joinWaitingArea();
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| 84 | void joinRedTeam();
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| 85 | void joinBlueTeam();
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| 86 | void startGame(); // for leaving game lobby and starting the actual game
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[03ba5e3] | 87 | void leaveGame();
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[3e44a59] | 88 | void closeGameSummary();
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[4da5aa3] | 89 |
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[d352805] | 90 | const float FPS = 60;
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[9b1e12c] | 91 | const int SCREEN_W = 1024;
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| 92 | const int SCREEN_H = 768;
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[0cc431d] | 93 |
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| 94 | enum STATE {
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| 95 | STATE_START,
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[1785314] | 96 | STATE_LOBBY,
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[a0ce8a3] | 97 | STATE_GAME_LOBBY,
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[e0fd377] | 98 | STATE_GAME
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[d352805] | 99 | };
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[87b3ee2] | 100 |
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| 101 | int state;
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| 102 |
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| 103 | bool doexit;
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| 104 |
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[f63aa57] | 105 | vector<GuiComponent*> vctComponents;
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| 106 |
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[87b3ee2] | 107 | Window* wndLogin;
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[5c95436] | 108 | Window* wndRegister;
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[1785314] | 109 | Window* wndLobby;
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[f63aa57] | 110 | Window* wndLobbyDebug;
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[fd9cdb5] | 111 | Window* wndProfile;
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[a0ce8a3] | 112 | Window* wndGameLobby;
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[3ff2bd7] | 113 | Window* wndGame;
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[3e44a59] | 114 | Window* wndGameSummary;
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[87b3ee2] | 115 | Window* wndCurrent;
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| 116 |
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[5c95436] | 117 | // wndLogin
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[87b3ee2] | 118 | Textbox* txtUsername;
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| 119 | Textbox* txtPassword;
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[365e156] | 120 | TextLabel* lblLoginStatus;
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[5c95436] | 121 |
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| 122 | // wndRegister
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| 123 | Textbox* txtUsernameRegister;
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| 124 | Textbox* txtPasswordRegister;
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| 125 | RadioButtonList* rblClasses;
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[365e156] | 126 | TextLabel* lblRegisterStatus;
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[5c95436] | 127 |
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[929b4e0] | 128 | // wndLobby
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| 129 | Textbox* txtJoinGame;
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| 130 | Textbox* txtCreateGame;
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[87b3ee2] | 131 | Textbox* txtChat;
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| 132 |
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| 133 | int sock;
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| 134 | struct sockaddr_in server, from;
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| 135 | struct hostent *hp;
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| 136 | NETWORK_MSG msgTo, msgFrom;
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| 137 | string username;
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[b35b2b2] | 138 | chat chatConsole, debugConsole;
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| 139 | bool debugging;
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[803566d] | 140 | Game* game;
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[3e44a59] | 141 | GameSummary* gameSummary;
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[a0ce8a3] | 142 | Player* currentPlayer;
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[1f1eb58] | 143 |
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[4c00935] | 144 | int honorPoints, wins, losses, numGames;
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[b28e2bf] | 145 | int** gameHistory;
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| 146 |
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[10f6fc2] | 147 | MessageProcessor msgProcessor;
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| 148 |
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[35d702d] | 149 | string alertMessage;
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| 150 |
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[0065962] | 151 | int main(int argc, char **argv) {
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[d352805] | 152 | ALLEGRO_DISPLAY *display = NULL;
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| 153 | ALLEGRO_EVENT_QUEUE *event_queue = NULL;
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| 154 | ALLEGRO_TIMER *timer = NULL;
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[e6c26b8] | 155 | map<unsigned int, Player*> mapPlayers;
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[6f64166] | 156 | map<string, int> mapGames;
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[88cdae2] | 157 | unsigned int curPlayerId = -1;
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[68d94de] | 158 | ofstream outputLog;
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| 159 |
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[803566d] | 160 | doexit = false;
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[b35b2b2] | 161 | debugging = false;
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[803566d] | 162 | bool redraw = true;
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| 163 | bool fullscreen = false;
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| 164 | game = NULL;
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[3e44a59] | 165 | gameSummary = NULL;
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[15efb4e] | 166 |
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[b28e2bf] | 167 | honorPoints = 0;
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[4c00935] | 168 | wins = 0;
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| 169 | losses = 0;
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[b28e2bf] | 170 | numGames = 0;
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| 171 | gameHistory = NULL;
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| 172 |
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[35d702d] | 173 | alertMessage = "";
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| 174 |
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[87b3ee2] | 175 | state = STATE_START;
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[9a3e6b1] | 176 |
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[d352805] | 177 | if(!al_init()) {
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| 178 | fprintf(stderr, "failed to initialize allegro!\n");
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| 179 | return -1;
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| 180 | }
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| 181 |
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[8271c78] | 182 | outputLog.open("client.log", ios::app);
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| 183 | outputLog << "Started client on " << getCurrentDateTimeString() << endl;
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| 184 |
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[88cdae2] | 185 | if (al_init_primitives_addon())
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| 186 | cout << "Primitives initialized" << endl;
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| 187 | else
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| 188 | cout << "Primitives not initialized" << endl;
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| 189 |
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[d352805] | 190 | al_init_font_addon();
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| 191 | al_init_ttf_addon();
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| 192 |
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[b29ff6b] | 193 | ALLEGRO_FONT* font;
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[88cdae2] | 194 | #if defined WINDOWS
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[b29ff6b] | 195 | font = al_load_ttf_font("../pirulen.ttf", 12, 0);
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[88cdae2] | 196 | #elif defined LINUX
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[b29ff6b] | 197 | font = al_load_ttf_font("pirulen.ttf", 12, 0);
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[34bd549] | 198 | #elif defined MAC
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| 199 | font = al_load_ttf_font("pirulen.ttf", 12, 0);
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[88cdae2] | 200 | #endif
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| 201 |
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[d352805] | 202 | if (!font) {
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| 203 | fprintf(stderr, "Could not load 'pirulen.ttf'.\n");
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| 204 | getchar();
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[803566d] | 205 | return -1;
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[d352805] | 206 | }
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| 207 |
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[0065962] | 208 | if (!al_install_keyboard()) {
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[d352805] | 209 | fprintf(stderr, "failed to initialize the keyboard!\n");
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| 210 | return -1;
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| 211 | }
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[87b3ee2] | 212 |
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[0065962] | 213 | if (!al_install_mouse()) {
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[87b3ee2] | 214 | fprintf(stderr, "failed to initialize the mouse!\n");
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| 215 | return -1;
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| 216 | }
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[d352805] | 217 |
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| 218 | timer = al_create_timer(1.0 / FPS);
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[0065962] | 219 | if (!timer) {
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[d352805] | 220 | fprintf(stderr, "failed to create timer!\n");
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| 221 | return -1;
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| 222 | }
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| 223 |
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[1f1eb58] | 224 | int refreshRate = getRefreshRate(SCREEN_W, SCREEN_H);
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| 225 | // if the computer doesn't support this resolution, just use windowed mode
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| 226 | if (refreshRate > 0 && fullscreen) {
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| 227 | al_set_new_display_flags(ALLEGRO_FULLSCREEN);
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| 228 | al_set_new_display_refresh_rate(refreshRate);
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| 229 | }
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| 230 | display = al_create_display(SCREEN_W, SCREEN_H);
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[0065962] | 231 | if (!display) {
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[d352805] | 232 | fprintf(stderr, "failed to create display!\n");
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| 233 | al_destroy_timer(timer);
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| 234 | return -1;
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| 235 | }
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[87b3ee2] | 236 |
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[b35b2b2] | 237 | debugConsole.addLine("Debug console:");
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| 238 | debugConsole.addLine("");
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| 239 |
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[b29ff6b] | 240 | createGui(font);
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[3e44a59] | 241 |
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[49da01a] | 242 | goToLoginScreen();
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[d352805] | 243 |
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| 244 | event_queue = al_create_event_queue();
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[0065962] | 245 | if (!event_queue) {
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[d352805] | 246 | fprintf(stderr, "failed to create event_queue!\n");
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| 247 | al_destroy_display(display);
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| 248 | al_destroy_timer(timer);
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| 249 | return -1;
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| 250 | }
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| 251 |
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| 252 | al_set_target_bitmap(al_get_backbuffer(display));
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| 253 |
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| 254 | al_register_event_source(event_queue, al_get_display_event_source(display));
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| 255 | al_register_event_source(event_queue, al_get_timer_event_source(timer));
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| 256 | al_register_event_source(event_queue, al_get_keyboard_event_source());
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[87b3ee2] | 257 | al_register_event_source(event_queue, al_get_mouse_event_source());
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[d352805] | 258 |
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| 259 | al_clear_to_color(al_map_rgb(0,0,0));
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| 260 |
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| 261 | al_flip_display();
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[9a3e6b1] | 262 |
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| 263 | if (argc != 3) {
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| 264 | cout << "Usage: server port" << endl;
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| 265 | exit(1);
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| 266 | }
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| 267 |
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| 268 | initWinSock();
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[803566d] | 269 |
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[9a3e6b1] | 270 | sock = socket(AF_INET, SOCK_DGRAM, 0);
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| 271 | if (sock < 0)
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| 272 | error("socket");
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| 273 |
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[e607c0f] | 274 | set_nonblock(sock);
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| 275 |
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[9a3e6b1] | 276 | server.sin_family = AF_INET;
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| 277 | hp = gethostbyname(argv[1]);
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[9c18cb7] | 278 | if (hp == 0)
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[9a3e6b1] | 279 | error("Unknown host");
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| 280 |
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| 281 | memcpy((char *)&server.sin_addr, (char *)hp->h_addr, hp->h_length);
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| 282 | server.sin_port = htons(atoi(argv[2]));
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| 283 |
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[68d94de] | 284 | msgProcessor = MessageProcessor(sock, &outputLog);
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| 285 |
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[d352805] | 286 | al_start_timer(timer);
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[e607c0f] | 287 |
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[883bb5d] | 288 | while (!doexit)
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[d352805] | 289 | {
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| 290 | ALLEGRO_EVENT ev;
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[0b6f9ec] | 291 |
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[d352805] | 292 | al_wait_for_event(event_queue, &ev);
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[87b3ee2] | 293 |
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| 294 | if(wndCurrent->handleEvent(ev)) {
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| 295 | // do nothing
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| 296 | }
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| 297 | else if(ev.type == ALLEGRO_EVENT_TIMER) {
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[883bb5d] | 298 | redraw = true;
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| 299 |
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| 300 | // remove any other timer events in the queue
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| 301 | while (al_peek_next_event(event_queue, &ev) && ev.type == ALLEGRO_EVENT_TIMER) {
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| 302 | al_get_next_event(event_queue, &ev);
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| 303 | }
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[d352805] | 304 | }
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| 305 | else if(ev.type == ALLEGRO_EVENT_DISPLAY_CLOSE) {
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[9a3e6b1] | 306 | doexit = true;
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[d352805] | 307 | }
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| 308 | else if(ev.type == ALLEGRO_EVENT_KEY_DOWN) {
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| 309 | }
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| 310 | else if(ev.type == ALLEGRO_EVENT_KEY_UP) {
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| 311 | switch(ev.keyboard.keycode) {
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| 312 | case ALLEGRO_KEY_ESCAPE:
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| 313 | doexit = true;
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| 314 | break;
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[4926168] | 315 | case ALLEGRO_KEY_S: // pickup an item next to you
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[e0fd377] | 316 | if (state == STATE_GAME) {
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[4926168] | 317 | msgTo.type = MSG_TYPE_PICKUP_FLAG;
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| 318 | memcpy(msgTo.buffer, &curPlayerId, 4);
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[68d94de] | 319 | msgProcessor.sendMessage(&msgTo, &server);
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[4926168] | 320 | }
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| 321 | break;
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[626e5b0] | 322 | case ALLEGRO_KEY_D: // drop the current item
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[e0fd377] | 323 | if (state == STATE_GAME) {
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[6c9bcdd] | 324 | try {
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[5c7f28d] | 325 | Player* p = mapPlayers.at(curPlayerId);
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[f66d04f] | 326 | int flagType = OBJECT_NONE;
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[626e5b0] | 327 |
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| 328 | if (p->hasBlueFlag)
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[f66d04f] | 329 | flagType = OBJECT_BLUE_FLAG;
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[626e5b0] | 330 | else if (p->hasRedFlag)
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[f66d04f] | 331 | flagType = OBJECT_RED_FLAG;
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[626e5b0] | 332 |
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[f66d04f] | 333 | if (flagType != OBJECT_NONE) {
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[626e5b0] | 334 | msgTo.type = MSG_TYPE_DROP_FLAG;
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| 335 | memcpy(msgTo.buffer, &curPlayerId, 4);
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[68d94de] | 336 | msgProcessor.sendMessage(&msgTo, &server);
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[626e5b0] | 337 | }
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[5c7f28d] | 338 | } catch (const out_of_range& ex) {}
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[626e5b0] | 339 | }
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| 340 | break;
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[d352805] | 341 | }
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| 342 | }
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[88cdae2] | 343 | else if(ev.type == ALLEGRO_EVENT_MOUSE_BUTTON_UP) {
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[a0ce8a3] | 344 | if (wndCurrent == wndGame) {
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[e1f78f5] | 345 | if (ev.mouse.button == 1) { // left click
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| 346 | msgTo.type = MSG_TYPE_PLAYER_MOVE;
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[88cdae2] | 347 |
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[e1f78f5] | 348 | POSITION pos;
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| 349 | pos.x = ev.mouse.x;
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| 350 | pos.y = ev.mouse.y;
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| 351 | pos = screenToMap(pos);
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[62ee2ce] | 352 |
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[e1f78f5] | 353 | if (pos.x != -1)
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| 354 | {
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| 355 | memcpy(msgTo.buffer, &curPlayerId, 4);
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| 356 | memcpy(msgTo.buffer+4, &pos.x, 4);
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| 357 | memcpy(msgTo.buffer+8, &pos.y, 4);
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| 358 |
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[68d94de] | 359 | msgProcessor.sendMessage(&msgTo, &server);
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[e1f78f5] | 360 | }
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| 361 | else
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| 362 | cout << "Invalid point: User did not click on the map" << endl;
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| 363 | }else if (ev.mouse.button == 2) { // right click
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[b8abc90] | 364 | cout << "Detected a right-click" << endl;
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| 365 | map<unsigned int, Player*>::iterator it;
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[e1f78f5] | 366 |
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[cbc70eb] | 367 | Player* curPlayer = mapPlayers[curPlayerId];;
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[fbcfc35] | 368 |
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[b8abc90] | 369 | cout << "Got current player" << endl;
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| 370 | cout << "current game: " << game << endl;
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[e1f78f5] | 371 |
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[b8abc90] | 372 | map<unsigned int, Player*> playersInGame = game->getPlayers();
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| 373 | Player* target;
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| 374 |
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[a0ce8a3] | 375 | for (it = playersInGame.begin(); it != playersInGame.end(); it++)
|
---|
[b8abc90] | 376 | {
|
---|
| 377 | target = it->second;
|
---|
| 378 | cout << "set target" << endl;
|
---|
[e70b66b] | 379 | if (target->team != curPlayer->team)
|
---|
[e1f78f5] | 380 | {
|
---|
[b8abc90] | 381 | cout << "Found valid target" << endl;
|
---|
[88cdae2] | 382 |
|
---|
[e70b66b] | 383 | POSITION cursorPos;
|
---|
| 384 | cursorPos.x = ev.mouse.x;
|
---|
| 385 | cursorPos.y = ev.mouse.y;
|
---|
| 386 | cursorPos = screenToMap(cursorPos);
|
---|
[5b92307] | 387 |
|
---|
[e70b66b] | 388 | float distance =posDistance(cursorPos.toFloat(), target->pos);
|
---|
[b8abc90] | 389 |
|
---|
[e70b66b] | 390 | if (distance < 25) {
|
---|
| 391 | unsigned int targetId = target->getId();
|
---|
| 392 |
|
---|
| 393 | msgTo.type = MSG_TYPE_ATTACK;
|
---|
| 394 | memcpy(msgTo.buffer, &curPlayerId, 4);
|
---|
| 395 | memcpy(msgTo.buffer+4, &targetId, 4);
|
---|
| 396 |
|
---|
| 397 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
| 398 | }
|
---|
[e1f78f5] | 399 | }
|
---|
[b8abc90] | 400 | }
|
---|
[62ee2ce] | 401 | }
|
---|
[ad5d122] | 402 | }
|
---|
[88cdae2] | 403 | }
|
---|
[e607c0f] | 404 |
|
---|
[68d94de] | 405 | if (msgProcessor.receiveMessage(&msgFrom, &from) >= 0)
|
---|
[35d702d] | 406 | processMessage(msgFrom, state, chatConsole, mapPlayers, mapGames, curPlayerId, alertMessage);
|
---|
[054b50b] | 407 |
|
---|
[a1a3bd5] | 408 | if (redraw)
|
---|
[e607c0f] | 409 | {
|
---|
[d352805] | 410 | redraw = false;
|
---|
[88cdae2] | 411 |
|
---|
[68d94de] | 412 | msgProcessor.resendUnackedMessages();
|
---|
[10f6fc2] | 413 |
|
---|
[f63aa57] | 414 | if (debugging && wndCurrent == wndLobby)
|
---|
| 415 | wndLobbyDebug->draw(display);
|
---|
[b35b2b2] | 416 | else
|
---|
| 417 | wndCurrent->draw(display);
|
---|
[9a3e6b1] | 418 |
|
---|
[50e6c7a] | 419 | if (wndCurrent == wndLobby) {
|
---|
[f63aa57] | 420 | if (!debugging)
|
---|
| 421 | chatConsole.draw(font, al_map_rgb(255,255,255));
|
---|
[53d41ea] | 422 |
|
---|
[11ad6fb] | 423 | al_draw_text(font, al_map_rgb(0, 255, 0), SCREEN_W*1/2-100, 120, ALLEGRO_ALIGN_LEFT, "Current Games");
|
---|
| 424 |
|
---|
[321fbbc] | 425 | map<string, int>::iterator it;
|
---|
[2ee386d] | 426 | int i=0;
|
---|
[11ad6fb] | 427 | ostringstream oss;
|
---|
[2ee386d] | 428 | for (it = mapGames.begin(); it != mapGames.end(); it++) {
|
---|
[11ad6fb] | 429 | oss << it->first << " (" << it->second << " players)" << endl;
|
---|
| 430 | al_draw_text(font, al_map_rgb(0, 255, 0), SCREEN_W*1/2-100, 135+i*15, ALLEGRO_ALIGN_LEFT, oss.str().c_str());
|
---|
| 431 | oss.clear();
|
---|
| 432 | oss.str("");
|
---|
| 433 | i++;
|
---|
| 434 | }
|
---|
| 435 |
|
---|
| 436 | al_draw_text(font, al_map_rgb(0, 255, 0), SCREEN_W*3/4-100, 120, ALLEGRO_ALIGN_LEFT, "Online Players");
|
---|
| 437 |
|
---|
| 438 | map<unsigned int, Player*>::iterator itPlayers;
|
---|
| 439 | i=0;
|
---|
| 440 | for (itPlayers = mapPlayers.begin(); itPlayers != mapPlayers.end(); itPlayers++) {
|
---|
| 441 | oss << itPlayers->second->name << endl;
|
---|
| 442 | al_draw_text(font, al_map_rgb(0, 255, 0), SCREEN_W*3/4-100, 135+i*15, ALLEGRO_ALIGN_LEFT, oss.str().c_str());
|
---|
| 443 | oss.clear();
|
---|
| 444 | oss.str("");
|
---|
[2ee386d] | 445 | i++;
|
---|
[50e6c7a] | 446 | }
|
---|
[35d702d] | 447 |
|
---|
| 448 | al_draw_text(font, al_map_rgb(0, 255, 0), SCREEN_W/2, 15, ALLEGRO_ALIGN_CENTER, alertMessage.c_str());
|
---|
[50e6c7a] | 449 | }
|
---|
[fd9cdb5] | 450 | else if (wndCurrent == wndProfile)
|
---|
| 451 | {
|
---|
[b28e2bf] | 452 | ostringstream oss;
|
---|
| 453 | oss << "Honor Points: " << honorPoints << endl;
|
---|
| 454 | al_draw_text(font, al_map_rgb(0, 255, 0), 65, 90, ALLEGRO_ALIGN_LEFT, oss.str().c_str());
|
---|
| 455 | oss.clear();
|
---|
| 456 | oss.str("");
|
---|
[fd9cdb5] | 457 |
|
---|
[4c00935] | 458 | oss << "Wins: " << wins << endl;
|
---|
| 459 | al_draw_text(font, al_map_rgb(0, 255, 0), 65, 105, ALLEGRO_ALIGN_LEFT, oss.str().c_str());
|
---|
| 460 | oss.clear();
|
---|
| 461 | oss.str("");
|
---|
| 462 |
|
---|
[81c4e8a] | 463 | oss << "Losses: " << losses << endl;
|
---|
[4c00935] | 464 | al_draw_text(font, al_map_rgb(0, 255, 0), 65, 120, ALLEGRO_ALIGN_LEFT, oss.str().c_str());
|
---|
| 465 | oss.clear();
|
---|
| 466 | oss.str("");
|
---|
| 467 |
|
---|
[fd9cdb5] | 468 | // display records of the last 10 games
|
---|
[b28e2bf] | 469 | for (int i=0; i<numGames; i++) {
|
---|
| 470 |
|
---|
| 471 | if (gameHistory[i][0] == 0)
|
---|
| 472 | oss << "DEFEAT" << endl;
|
---|
| 473 | else if (gameHistory[i][0] == 1)
|
---|
| 474 | oss << "VICTORY" << endl;
|
---|
| 475 |
|
---|
[4c00935] | 476 | al_draw_text(font, al_map_rgb(0, 255, 0), 142, 190+30*(i+1), ALLEGRO_ALIGN_CENTRE, oss.str().c_str());
|
---|
[b28e2bf] | 477 | oss.clear();
|
---|
| 478 | oss.str("");
|
---|
| 479 |
|
---|
| 480 | oss << gameHistory[i][2] << endl;
|
---|
[4c00935] | 481 | al_draw_text(font, al_map_rgb(0, 255, 0), 302, 190+30*(i+1), ALLEGRO_ALIGN_CENTRE, oss.str().c_str());
|
---|
[b28e2bf] | 482 | oss.clear();
|
---|
| 483 | oss.str("");
|
---|
| 484 |
|
---|
| 485 | oss << gameHistory[i][3] << endl;
|
---|
[4c00935] | 486 | al_draw_text(font, al_map_rgb(0, 255, 0), 462, 190+30*(i+1), ALLEGRO_ALIGN_CENTRE, oss.str().c_str());
|
---|
[b28e2bf] | 487 | oss.clear();
|
---|
| 488 | oss.str("");
|
---|
| 489 |
|
---|
[ace001a] | 490 | time_t time_finished = gameHistory[i][4];
|
---|
| 491 | struct tm* now = localtime(&time_finished);
|
---|
| 492 |
|
---|
| 493 | oss << (now->tm_mon + 1) << "/" << now->tm_mday << "/" << (now->tm_year + 1900) << " ";;
|
---|
| 494 |
|
---|
| 495 | if (now->tm_hour == 0)
|
---|
| 496 | oss << "12";
|
---|
| 497 | else if (now->tm_hour <= 12)
|
---|
| 498 | oss << now->tm_hour;
|
---|
| 499 | else
|
---|
| 500 | oss << now->tm_hour-12;
|
---|
| 501 |
|
---|
| 502 | oss << ":" << setfill('0') << setw(2) << now->tm_min << setfill(' ') << " ";
|
---|
| 503 |
|
---|
| 504 | if (now->tm_hour < 12)
|
---|
| 505 | oss << "AM";
|
---|
| 506 | else
|
---|
| 507 | oss << "PM";
|
---|
| 508 |
|
---|
| 509 | oss << endl;
|
---|
| 510 |
|
---|
[4c00935] | 511 | al_draw_text(font, al_map_rgb(0, 255, 0), 622, 190+30*(i+1), ALLEGRO_ALIGN_CENTRE, oss.str().c_str());
|
---|
[b28e2bf] | 512 | oss.clear();
|
---|
| 513 | oss.str("");
|
---|
| 514 |
|
---|
[fd9cdb5] | 515 | }
|
---|
| 516 |
|
---|
| 517 | }
|
---|
[a0ce8a3] | 518 | else if (wndCurrent == wndGameLobby)
|
---|
| 519 | {
|
---|
| 520 | al_draw_text(font, al_map_rgb(0, 255, 0), 200, 100, ALLEGRO_ALIGN_LEFT, "Waiting Area");
|
---|
| 521 | al_draw_text(font, al_map_rgb(0, 255, 0), 400, 100, ALLEGRO_ALIGN_LEFT, "Blue Team");
|
---|
| 522 | al_draw_text(font, al_map_rgb(0, 255, 0), 600, 100, ALLEGRO_ALIGN_LEFT, "Red Team");
|
---|
| 523 |
|
---|
| 524 | int drawPosition = 0;
|
---|
| 525 |
|
---|
| 526 | map<unsigned int, Player*> gamePlayers = game->getPlayers();
|
---|
| 527 | map<unsigned int, Player*>::iterator itPlayers;
|
---|
| 528 | ostringstream oss;
|
---|
| 529 | int i=0;
|
---|
| 530 | for (itPlayers = gamePlayers.begin(); itPlayers != gamePlayers.end(); itPlayers++) {
|
---|
[3476207] | 531 | switch (itPlayers->second->team) {
|
---|
[7fa452f] | 532 | case 0:
|
---|
[3476207] | 533 | drawPosition = 200;
|
---|
| 534 | break;
|
---|
[7fa452f] | 535 | case 1:
|
---|
[3476207] | 536 | drawPosition = 400;
|
---|
| 537 | break;
|
---|
[7fa452f] | 538 | case 2:
|
---|
[3476207] | 539 | drawPosition = 600;
|
---|
| 540 | break;
|
---|
| 541 | }
|
---|
| 542 |
|
---|
[a0ce8a3] | 543 | oss << itPlayers->second->name << endl;
|
---|
| 544 | al_draw_text(font, al_map_rgb(0, 255, 0), drawPosition, 135+i*15, ALLEGRO_ALIGN_LEFT, oss.str().c_str());
|
---|
| 545 | oss.clear();
|
---|
| 546 | oss.str("");
|
---|
| 547 | i++;
|
---|
| 548 | }
|
---|
| 549 | }
|
---|
[3ff2bd7] | 550 | else if (wndCurrent == wndGame)
|
---|
[03ba5e3] | 551 | {
|
---|
[b4c5b6a] | 552 | al_draw_text(font, al_map_rgb(0, 255, 0), 4, 4, ALLEGRO_ALIGN_LEFT, "Players");
|
---|
| 553 |
|
---|
| 554 | map<unsigned int, Player*>& gamePlayers = game->getPlayers();
|
---|
| 555 | map<unsigned int, Player*>::iterator it;
|
---|
| 556 |
|
---|
[3ff2bd7] | 557 | if (!debugging) {
|
---|
| 558 | int playerCount = 0;
|
---|
| 559 | for (it = gamePlayers.begin(); it != gamePlayers.end(); it++)
|
---|
| 560 | {
|
---|
| 561 | al_draw_text(font, al_map_rgb(0, 255, 0), 4, 19+(playerCount+1)*15, ALLEGRO_ALIGN_LEFT, it->second->name.c_str());
|
---|
| 562 | playerCount++;
|
---|
| 563 | }
|
---|
[b4c5b6a] | 564 | }
|
---|
| 565 |
|
---|
[03ba5e3] | 566 | ostringstream ossScoreBlue, ossScoreRed;
|
---|
| 567 |
|
---|
| 568 | ossScoreBlue << "Blue: " << game->getBlueScore() << endl;
|
---|
| 569 | ossScoreRed << "Red: " << game->getRedScore() << endl;
|
---|
| 570 |
|
---|
| 571 | al_draw_text(font, al_map_rgb(0, 255, 0), 330, 80, ALLEGRO_ALIGN_LEFT, ossScoreBlue.str().c_str());
|
---|
| 572 | al_draw_text(font, al_map_rgb(0, 255, 0), 515, 80, ALLEGRO_ALIGN_LEFT, ossScoreRed.str().c_str());
|
---|
[0693e25] | 573 |
|
---|
[fef7c69] | 574 | // update players
|
---|
| 575 | for (it = game->getPlayers().begin(); it != game->getPlayers().end(); it++)
|
---|
| 576 | {
|
---|
| 577 | it->second->updateTarget(game->getPlayers());
|
---|
| 578 | }
|
---|
| 579 |
|
---|
| 580 | for (it = game->getPlayers().begin(); it != game->getPlayers().end(); it++)
|
---|
| 581 | {
|
---|
| 582 | it->second->move(game->getMap()); // ignore return value
|
---|
| 583 | }
|
---|
| 584 |
|
---|
[58ca135] | 585 | // update projectile positions
|
---|
| 586 | map<unsigned int, Projectile>::iterator it2;
|
---|
| 587 | for (it2 = game->getProjectiles().begin(); it2 != game->getProjectiles().end(); it2++)
|
---|
| 588 | {
|
---|
| 589 | it2->second.move(game->getPlayers());
|
---|
| 590 | }
|
---|
| 591 |
|
---|
[6319311] | 592 | GameRender::drawMap(game->getMap());
|
---|
| 593 | GameRender::drawPlayers(game->getPlayers(), font, curPlayerId);
|
---|
[e5697b1] | 594 | GameRender::drawProjectiles(game->getProjectiles(), game->getPlayers());
|
---|
[03ba5e3] | 595 | }
|
---|
[f63aa57] | 596 | else if (wndCurrent == wndGameSummary)
|
---|
[50e6c7a] | 597 | {
|
---|
[635ad9b] | 598 | ostringstream ossBlueScore, ossRedScore;
|
---|
| 599 |
|
---|
| 600 | ossBlueScore << "Blue Score: " << gameSummary->getBlueScore();
|
---|
| 601 | ossRedScore << "Red Score: " << gameSummary->getRedScore();
|
---|
| 602 |
|
---|
[3e44a59] | 603 | string strWinner;
|
---|
| 604 |
|
---|
| 605 | if (gameSummary->getWinner() == 0)
|
---|
[635ad9b] | 606 | strWinner = "Blue Team Wins";
|
---|
[3e44a59] | 607 | else if (gameSummary->getWinner() == 1)
|
---|
[635ad9b] | 608 | strWinner = "Red Team Wins";
|
---|
| 609 | else
|
---|
| 610 | strWinner = "winner set to wrong value";
|
---|
| 611 |
|
---|
[3e44a59] | 612 | al_draw_text(font, al_map_rgb(0, 255, 0), 512, 40, ALLEGRO_ALIGN_CENTRE, gameSummary->getName().c_str());
|
---|
[635ad9b] | 613 | al_draw_text(font, al_map_rgb(0, 255, 0), 330, 80, ALLEGRO_ALIGN_LEFT, ossBlueScore.str().c_str());
|
---|
| 614 | al_draw_text(font, al_map_rgb(0, 255, 0), 515, 80, ALLEGRO_ALIGN_LEFT, ossRedScore.str().c_str());
|
---|
[3e44a59] | 615 | al_draw_text(font, al_map_rgb(0, 255, 0), 512, 120, ALLEGRO_ALIGN_CENTRE, strWinner.c_str());
|
---|
[87b3ee2] | 616 | }
|
---|
| 617 |
|
---|
[b35b2b2] | 618 | if (debugging) {
|
---|
| 619 | drawMessageStatus(font);
|
---|
| 620 | }
|
---|
| 621 |
|
---|
[d352805] | 622 | al_flip_display();
|
---|
| 623 | }
|
---|
| 624 | }
|
---|
[9a3e6b1] | 625 |
|
---|
| 626 | #if defined WINDOWS
|
---|
| 627 | closesocket(sock);
|
---|
| 628 | #elif defined LINUX
|
---|
| 629 | close(sock);
|
---|
| 630 | #endif
|
---|
| 631 |
|
---|
| 632 | shutdownWinSock();
|
---|
[d352805] | 633 |
|
---|
[f63aa57] | 634 | // delete all components
|
---|
| 635 | for (unsigned int x=0; x<vctComponents.size(); x++)
|
---|
| 636 | delete vctComponents[x];
|
---|
| 637 |
|
---|
[87b3ee2] | 638 | delete wndLogin;
|
---|
[1785314] | 639 | delete wndRegister;
|
---|
| 640 | delete wndLobby;
|
---|
[f63aa57] | 641 | delete wndLobbyDebug;
|
---|
[a0ce8a3] | 642 | delete wndGameLobby;
|
---|
[3ff2bd7] | 643 | delete wndGame;
|
---|
[f63aa57] | 644 | delete wndGameSummary;
|
---|
[87b3ee2] | 645 |
|
---|
[eb2ad4f] | 646 | // game should be deleted when the player leaves a gamw
|
---|
[d519032] | 647 | if (game != NULL)
|
---|
| 648 | delete game;
|
---|
[62ee2ce] | 649 |
|
---|
[3e44a59] | 650 | if (gameSummary != NULL)
|
---|
| 651 | delete gameSummary;
|
---|
| 652 |
|
---|
[e6c26b8] | 653 | map<unsigned int, Player*>::iterator it;
|
---|
| 654 |
|
---|
| 655 | for (it = mapPlayers.begin(); it != mapPlayers.end(); it++) {
|
---|
| 656 | delete it->second;
|
---|
| 657 | }
|
---|
| 658 |
|
---|
[b28e2bf] | 659 | if (gameHistory != NULL) {
|
---|
| 660 | for (int i=0; i<numGames; i++) {
|
---|
| 661 | free(gameHistory[i]);
|
---|
| 662 | }
|
---|
| 663 |
|
---|
| 664 | free(gameHistory);
|
---|
| 665 | }
|
---|
| 666 |
|
---|
[d352805] | 667 | al_destroy_event_queue(event_queue);
|
---|
| 668 | al_destroy_display(display);
|
---|
| 669 | al_destroy_timer(timer);
|
---|
[8271c78] | 670 |
|
---|
| 671 | outputLog << "Stopped client on " << getCurrentDateTimeString() << endl;
|
---|
| 672 | outputLog.close();
|
---|
| 673 |
|
---|
[d352805] | 674 | return 0;
|
---|
| 675 | }
|
---|
| 676 |
|
---|
[0dde5da] | 677 | void initWinSock()
|
---|
| 678 | {
|
---|
| 679 | #if defined WINDOWS
|
---|
| 680 | WORD wVersionRequested;
|
---|
| 681 | WSADATA wsaData;
|
---|
| 682 | int wsaerr;
|
---|
| 683 |
|
---|
| 684 | wVersionRequested = MAKEWORD(2, 2);
|
---|
| 685 | wsaerr = WSAStartup(wVersionRequested, &wsaData);
|
---|
[803566d] | 686 |
|
---|
[0dde5da] | 687 | if (wsaerr != 0) {
|
---|
| 688 | cout << "The Winsock dll not found." << endl;
|
---|
| 689 | exit(1);
|
---|
| 690 | }else
|
---|
| 691 | cout << "The Winsock dll was found." << endl;
|
---|
| 692 | #endif
|
---|
| 693 | }
|
---|
| 694 |
|
---|
| 695 | void shutdownWinSock()
|
---|
| 696 | {
|
---|
| 697 | #if defined WINDOWS
|
---|
| 698 | WSACleanup();
|
---|
| 699 | #endif
|
---|
[1912323] | 700 | }
|
---|
| 701 |
|
---|
[b29ff6b] | 702 | void createGui(ALLEGRO_FONT* font) {
|
---|
[fd9cdb5] | 703 |
|
---|
[b29ff6b] | 704 | // wndLogin
|
---|
| 705 |
|
---|
| 706 | wndLogin = new Window(0, 0, SCREEN_W, SCREEN_H);
|
---|
| 707 | vctComponents.push_back(wndLogin->addComponent(new Textbox(516, 40, 100, 20, font)));
|
---|
| 708 | vctComponents.push_back(wndLogin->addComponent(new Textbox(516, 70, 100, 20, font)));
|
---|
| 709 | vctComponents.push_back(wndLogin->addComponent(new TextLabel(410, 40, 100, 20, font, "Username:", ALLEGRO_ALIGN_RIGHT)));
|
---|
| 710 | vctComponents.push_back(wndLogin->addComponent(new TextLabel(410, 70, 100, 20, font, "Password:", ALLEGRO_ALIGN_RIGHT)));
|
---|
| 711 | vctComponents.push_back(wndLogin->addComponent(new TextLabel((SCREEN_W-600)/2, 100, 600, 20, font, "", ALLEGRO_ALIGN_CENTRE)));
|
---|
| 712 | vctComponents.push_back(wndLogin->addComponent(new Button(SCREEN_W/2-100, 130, 90, 20, font, "Register", goToRegisterScreen)));
|
---|
| 713 | vctComponents.push_back(wndLogin->addComponent(new Button(SCREEN_W/2+10, 130, 90, 20, font, "Login", login)));
|
---|
| 714 | vctComponents.push_back(wndLogin->addComponent(new Button(920, 10, 80, 20, font, "Quit", quit)));
|
---|
| 715 | vctComponents.push_back(wndLogin->addComponent(new Button(20, 10, 160, 20, font, "Toggle Debugging", toggleDebugging)));
|
---|
| 716 |
|
---|
| 717 | txtUsername = (Textbox*)wndLogin->getComponent(0);
|
---|
| 718 | txtPassword = (Textbox*)wndLogin->getComponent(1);
|
---|
| 719 | lblLoginStatus = (TextLabel*)wndLogin->getComponent(4);
|
---|
| 720 |
|
---|
| 721 | cout << "Created login screen" << endl;
|
---|
| 722 |
|
---|
| 723 |
|
---|
| 724 | // wndRegister
|
---|
| 725 |
|
---|
| 726 | wndRegister = new Window(0, 0, SCREEN_W, SCREEN_H);
|
---|
| 727 | vctComponents.push_back(wndRegister->addComponent(new Textbox(516, 40, 100, 20, font)));
|
---|
| 728 | vctComponents.push_back(wndRegister->addComponent(new Textbox(516, 70, 100, 20, font)));
|
---|
| 729 | vctComponents.push_back(wndRegister->addComponent(new TextLabel(410, 40, 100, 20, font, "Username:", ALLEGRO_ALIGN_RIGHT)));
|
---|
| 730 | vctComponents.push_back(wndRegister->addComponent(new TextLabel(410, 70, 100, 20, font, "Password:", ALLEGRO_ALIGN_RIGHT)));
|
---|
| 731 | vctComponents.push_back(wndRegister->addComponent(new RadioButtonList(432, 100, "Pick a class", font)));
|
---|
| 732 | vctComponents.push_back(wndRegister->addComponent(new TextLabel((SCREEN_W-600)/2, 190, 600, 20, font, "", ALLEGRO_ALIGN_CENTRE)));
|
---|
| 733 | vctComponents.push_back(wndRegister->addComponent(new Button(SCREEN_W/2-100, 220, 90, 20, font, "Back", goToLoginScreen)));
|
---|
| 734 | vctComponents.push_back(wndRegister->addComponent(new Button(SCREEN_W/2+10, 220, 90, 20, font, "Submit", registerAccount)));
|
---|
| 735 | vctComponents.push_back(wndRegister->addComponent(new Button(920, 10, 80, 20, font, "Quit", quit)));
|
---|
| 736 | vctComponents.push_back(wndRegister->addComponent(new Button(20, 10, 160, 20, font, "Toggle Debugging", toggleDebugging)));
|
---|
| 737 |
|
---|
| 738 | txtUsernameRegister = (Textbox*)wndRegister->getComponent(0);
|
---|
| 739 | txtPasswordRegister = (Textbox*)wndRegister->getComponent(1);
|
---|
| 740 |
|
---|
| 741 | rblClasses = (RadioButtonList*)wndRegister->getComponent(4);
|
---|
| 742 | rblClasses->addRadioButton("Warrior");
|
---|
| 743 | rblClasses->addRadioButton("Ranger");
|
---|
| 744 |
|
---|
| 745 | lblRegisterStatus = (TextLabel*)wndRegister->getComponent(5);
|
---|
| 746 |
|
---|
| 747 | cout << "Created register screen" << endl;
|
---|
| 748 |
|
---|
| 749 |
|
---|
| 750 | // wndLobby
|
---|
| 751 |
|
---|
| 752 | txtJoinGame = new Textbox(SCREEN_W*1/2+15+4, 40, 100, 20, font);
|
---|
| 753 | vctComponents.push_back(txtJoinGame);
|
---|
| 754 |
|
---|
| 755 | txtCreateGame = new Textbox(SCREEN_W*3/4+4, 40, 100, 20, font);
|
---|
| 756 | vctComponents.push_back(txtCreateGame);
|
---|
| 757 |
|
---|
| 758 | wndLobby = new Window(0, 0, SCREEN_W, SCREEN_H);
|
---|
[fd9cdb5] | 759 | vctComponents.push_back(wndLobby->addComponent(new Button(920, 10, 80, 20, font, "Profile", goToProfileScreen)));
|
---|
| 760 | vctComponents.push_back(wndLobby->addComponent(new Button(920, 738, 80, 20, font, "Logout", logout)));
|
---|
[b29ff6b] | 761 | vctComponents.push_back(wndLobby->addComponent(new TextLabel(SCREEN_W*1/2+15-112, 40, 110, 20, font, "Game Name:", ALLEGRO_ALIGN_RIGHT)));
|
---|
| 762 | wndLobby->addComponent(txtJoinGame);
|
---|
| 763 | vctComponents.push_back(wndLobby->addComponent(new Button(SCREEN_W*1/2+15-100, 80, 200, 20, font, "Join Existing Game", joinGame)));
|
---|
| 764 | vctComponents.push_back(wndLobby->addComponent(new TextLabel(SCREEN_W*3/4-112, 40, 110, 20, font, "Game Name:", ALLEGRO_ALIGN_RIGHT)));
|
---|
| 765 | wndLobby->addComponent(txtCreateGame);
|
---|
| 766 | vctComponents.push_back(wndLobby->addComponent(new Button(SCREEN_W*3/4-100, 80, 200, 20, font, "Create New Game", createGame)));
|
---|
| 767 | vctComponents.push_back(wndLobby->addComponent(new Textbox(95, 40, 300, 20, font)));
|
---|
| 768 | vctComponents.push_back(wndLobby->addComponent(new Button(95, 70, 60, 20, font, "Send", sendChatMessage)));
|
---|
| 769 | vctComponents.push_back(wndLobby->addComponent(new Button(20, 10, 160, 20, font, "Toggle Debugging", toggleDebugging)));
|
---|
| 770 |
|
---|
| 771 | txtChat = (Textbox*)wndLobby->getComponent(7);
|
---|
| 772 |
|
---|
| 773 | cout << "Created lobby screen" << endl;
|
---|
| 774 |
|
---|
| 775 |
|
---|
| 776 | // wndLobbyDebug
|
---|
| 777 |
|
---|
| 778 | wndLobbyDebug = new Window(0, 0, SCREEN_W, SCREEN_H);
|
---|
[fd9cdb5] | 779 | vctComponents.push_back(wndLobbyDebug->addComponent(new Button(920, 10, 80, 20, font, "Profile", goToProfileScreen)));
|
---|
| 780 | vctComponents.push_back(wndLobbyDebug->addComponent(new Button(920, 738, 80, 20, font, "Logout", logout)));
|
---|
[b29ff6b] | 781 | vctComponents.push_back(wndLobbyDebug->addComponent(new TextLabel(SCREEN_W*1/2+15-112, 40, 110, 20, font, "Game Name:", ALLEGRO_ALIGN_RIGHT)));
|
---|
| 782 | wndLobbyDebug->addComponent(txtJoinGame);
|
---|
| 783 | vctComponents.push_back(wndLobbyDebug->addComponent(new Button(SCREEN_W*1/2+15-100, 80, 200, 20, font, "Join Existing Game", joinGame)));
|
---|
| 784 | vctComponents.push_back(wndLobbyDebug->addComponent(new TextLabel(SCREEN_W*3/4-112, 40, 110, 20, font, "Game Name:", ALLEGRO_ALIGN_RIGHT)));
|
---|
| 785 | wndLobbyDebug->addComponent(txtCreateGame);
|
---|
| 786 | vctComponents.push_back(wndLobbyDebug->addComponent(new Button(SCREEN_W*3/4-100, 80, 200, 20, font, "Create New Game", createGame)));
|
---|
| 787 | vctComponents.push_back(wndLobbyDebug->addComponent(new Button(20, 10, 160, 20, font, "Toggle Debugging", toggleDebugging)));
|
---|
| 788 |
|
---|
| 789 | cout << "Created debug lobby screen" << endl;
|
---|
| 790 |
|
---|
| 791 |
|
---|
[fd9cdb5] | 792 | // wndProfile
|
---|
| 793 |
|
---|
| 794 | wndProfile = new Window(0, 0, SCREEN_W, SCREEN_H);
|
---|
| 795 | vctComponents.push_back(wndProfile->addComponent(new TextLabel(450, 40, 124, 20, font, "Profile", ALLEGRO_ALIGN_CENTRE)));
|
---|
[4c00935] | 796 | vctComponents.push_back(wndProfile->addComponent(new TextLabel(160, 150, 124, 20, font, "Game History", ALLEGRO_ALIGN_CENTRE)));
|
---|
| 797 | vctComponents.push_back(wndProfile->addComponent(new TextLabel(600, 190, 124, 20, font, "Time", ALLEGRO_ALIGN_CENTRE)));
|
---|
| 798 | vctComponents.push_back(wndProfile->addComponent(new TextLabel(80, 190, 124, 20, font, "Result", ALLEGRO_ALIGN_CENTRE)));
|
---|
| 799 | vctComponents.push_back(wndProfile->addComponent(new TextLabel(240, 190, 124, 20, font, "Blue Score", ALLEGRO_ALIGN_CENTRE)));
|
---|
| 800 | vctComponents.push_back(wndProfile->addComponent(new TextLabel(400, 190, 124, 20, font, "Red Score", ALLEGRO_ALIGN_CENTRE)));
|
---|
| 801 | vctComponents.push_back(wndProfile->addComponent(new TextLabel(560, 190, 124, 20, font, "Time", ALLEGRO_ALIGN_CENTRE)));
|
---|
[fd9cdb5] | 802 | vctComponents.push_back(wndProfile->addComponent(new Button(920, 738, 80, 20, font, "Back", goToLobbyScreen)));
|
---|
| 803 |
|
---|
| 804 |
|
---|
[a0ce8a3] | 805 | // wndGameLobby
|
---|
| 806 |
|
---|
| 807 | wndGameLobby = new Window(0, 0, SCREEN_W, SCREEN_H);
|
---|
| 808 | vctComponents.push_back(wndGameLobby->addComponent(new Button(180, 120, 160, 300, font, "", joinWaitingArea)));
|
---|
| 809 | vctComponents.push_back(wndGameLobby->addComponent(new Button(380, 120, 160, 300, font, "", joinBlueTeam)));
|
---|
| 810 | vctComponents.push_back(wndGameLobby->addComponent(new Button(580, 120, 160, 300, font, "", joinRedTeam)));
|
---|
| 811 | vctComponents.push_back(wndGameLobby->addComponent(new Button(40, 600, 120, 20, font, "Leave Game", leaveGame)));
|
---|
| 812 | vctComponents.push_back(wndGameLobby->addComponent(new Button(800, 600, 120, 20, font, "Start Game", startGame)));
|
---|
| 813 |
|
---|
| 814 |
|
---|
[b29ff6b] | 815 | // wndGame
|
---|
| 816 |
|
---|
| 817 | wndGame = new Window(0, 0, SCREEN_W, SCREEN_H);
|
---|
| 818 | vctComponents.push_back(wndGame->addComponent(new Button(880, 10, 120, 20, font, "Leave Game", leaveGame)));
|
---|
| 819 |
|
---|
| 820 | cout << "Created new game screen" << endl;
|
---|
| 821 |
|
---|
| 822 | wndGameSummary = new Window(0, 0, SCREEN_W, SCREEN_H);
|
---|
| 823 | vctComponents.push_back(wndGameSummary->addComponent(new Button(840, 730, 160, 20, font, "Back to Lobby", closeGameSummary)));
|
---|
| 824 |
|
---|
| 825 | cout << "Created game summary screen" << endl;
|
---|
| 826 | }
|
---|
| 827 |
|
---|
[35d702d] | 828 | void processMessage(NETWORK_MSG &msg, int &state, chat &chatConsole, map<unsigned int, Player*>& mapPlayers, map<string, int>& mapGames, unsigned int& curPlayerId, string& alertMessage)
|
---|
[1912323] | 829 | {
|
---|
[dfb9363] | 830 | cout << "Total players in map: " << mapPlayers.size() << endl;
|
---|
| 831 |
|
---|
[4da5aa3] | 832 | switch(state)
|
---|
| 833 | {
|
---|
| 834 | case STATE_START:
|
---|
| 835 | {
|
---|
[e607c0f] | 836 | cout << "In STATE_START" << endl;
|
---|
| 837 |
|
---|
[87b3ee2] | 838 | switch(msg.type)
|
---|
[4da5aa3] | 839 | {
|
---|
[87b3ee2] | 840 | case MSG_TYPE_REGISTER:
|
---|
| 841 | {
|
---|
[45c9d0f] | 842 | lblRegisterStatus->setText(msg.buffer);
|
---|
[87b3ee2] | 843 | break;
|
---|
| 844 | }
|
---|
[bc70282] | 845 | default:
|
---|
| 846 | {
|
---|
| 847 | cout << "(STATE_REGISTER) Received invalid message of type " << msg.type << endl;
|
---|
| 848 | break;
|
---|
| 849 | }
|
---|
| 850 | }
|
---|
| 851 |
|
---|
| 852 | break;
|
---|
| 853 | }
|
---|
[1785314] | 854 | case STATE_LOBBY:
|
---|
[bc70282] | 855 | {
|
---|
[e0fd377] | 856 | cout << "In STATE_LOBBY" << endl;
|
---|
[bc70282] | 857 | switch(msg.type)
|
---|
| 858 | {
|
---|
[87b3ee2] | 859 | case MSG_TYPE_LOGIN:
|
---|
| 860 | {
|
---|
[45c9d0f] | 861 | if (string(msg.buffer).compare("Player has already logged in.") == 0)
|
---|
[87b3ee2] | 862 | {
|
---|
[bc70282] | 863 | goToLoginScreen();
|
---|
| 864 | state = STATE_START;
|
---|
| 865 |
|
---|
[45c9d0f] | 866 | lblLoginStatus->setText(msg.buffer);
|
---|
[87b3ee2] | 867 | }
|
---|
[45c9d0f] | 868 | else if (string(msg.buffer).compare("Incorrect username or password") == 0)
|
---|
[87b3ee2] | 869 | {
|
---|
[bc70282] | 870 | goToLoginScreen();
|
---|
| 871 | state = STATE_START;
|
---|
| 872 |
|
---|
[45c9d0f] | 873 | lblLoginStatus->setText(msg.buffer);
|
---|
[87b3ee2] | 874 | }
|
---|
| 875 | else
|
---|
| 876 | {
|
---|
[1785314] | 877 | wndCurrent = wndLobby;
|
---|
[95ffe57] | 878 |
|
---|
| 879 | // this message should only be sent when a player first logs in so they know their id
|
---|
| 880 |
|
---|
| 881 | Player* p = new Player("", "");
|
---|
| 882 | p->deserialize(msg.buffer);
|
---|
[e6c26b8] | 883 |
|
---|
[5b92307] | 884 | if (mapPlayers.find(p->getId()) != mapPlayers.end())
|
---|
| 885 | delete mapPlayers[p->getId()];
|
---|
| 886 | mapPlayers[p->getId()] = p;
|
---|
| 887 | curPlayerId = p->getId();
|
---|
[a0ce8a3] | 888 | currentPlayer = mapPlayers[curPlayerId];
|
---|
[88cdae2] | 889 |
|
---|
| 890 | cout << "Got a valid login response with the player" << endl;
|
---|
[1f1eb58] | 891 | cout << "Player id: " << curPlayerId << endl;
|
---|
[95ffe57] | 892 | cout << "Player health: " << p->health << endl;
|
---|
[bc70282] | 893 | cout << "player map size: " << mapPlayers.size() << endl;
|
---|
[87b3ee2] | 894 | }
|
---|
[88cdae2] | 895 |
|
---|
[a1a3bd5] | 896 | break;
|
---|
| 897 | }
|
---|
| 898 | case MSG_TYPE_LOGOUT:
|
---|
| 899 | {
|
---|
[054b50b] | 900 | cout << "Got a logout message" << endl;
|
---|
[a1a3bd5] | 901 |
|
---|
[1e250bf] | 902 | unsigned int playerId;
|
---|
[53ba300] | 903 |
|
---|
| 904 | // Check if it's about you or another player
|
---|
| 905 | memcpy(&playerId, msg.buffer, 4);
|
---|
[45c9d0f] | 906 | string response = string(msg.buffer+4);
|
---|
[53ba300] | 907 |
|
---|
| 908 | if (playerId == curPlayerId)
|
---|
[87b3ee2] | 909 | {
|
---|
[dfb9363] | 910 | cout << "Got logout message for self" << endl;
|
---|
| 911 |
|
---|
[53ba300] | 912 | if (response.compare("You have successfully logged out.") == 0)
|
---|
| 913 | {
|
---|
| 914 | cout << "Logged out" << endl;
|
---|
| 915 | state = STATE_START;
|
---|
| 916 | goToLoginScreen();
|
---|
| 917 | }
|
---|
| 918 |
|
---|
| 919 | // if there was an error logging out, nothing happens
|
---|
| 920 | }
|
---|
| 921 | else
|
---|
| 922 | {
|
---|
| 923 | delete mapPlayers[playerId];
|
---|
[dfb9363] | 924 | mapPlayers.erase(playerId);
|
---|
[87b3ee2] | 925 | }
|
---|
[054b50b] | 926 |
|
---|
| 927 | break;
|
---|
| 928 | }
|
---|
[eb8adb1] | 929 | case MSG_TYPE_CHAT:
|
---|
| 930 | {
|
---|
[45c9d0f] | 931 | chatConsole.addLine(msg.buffer);
|
---|
[4c202e0] | 932 |
|
---|
[87b3ee2] | 933 | break;
|
---|
| 934 | }
|
---|
[fd9cdb5] | 935 | case MSG_TYPE_PROFILE:
|
---|
| 936 | {
|
---|
[b28e2bf] | 937 | memcpy(&honorPoints, msg.buffer, 4);
|
---|
[4c00935] | 938 | memcpy(&wins, msg.buffer+4, 4);
|
---|
| 939 | memcpy(&losses, msg.buffer+8, 4);
|
---|
| 940 | memcpy(&numGames, msg.buffer+12, 4);
|
---|
[b28e2bf] | 941 |
|
---|
| 942 | cout << "Got records for " << numGames << " games." << endl;
|
---|
| 943 | gameHistory = (int**)malloc(numGames*sizeof(int*));
|
---|
| 944 | for (int i=0; i<numGames; i++) {
|
---|
[ace001a] | 945 | gameHistory[i] = (int*)malloc(5*sizeof(int));
|
---|
[b28e2bf] | 946 | cout << endl << "game record " << (i+1) << endl;
|
---|
| 947 |
|
---|
[ace001a] | 948 | memcpy(&gameHistory[i][0], msg.buffer+16+i*20, 4);
|
---|
| 949 | memcpy(&gameHistory[i][1], msg.buffer+20+i*20, 4);
|
---|
| 950 | memcpy(&gameHistory[i][2], msg.buffer+24+i*20, 4);
|
---|
| 951 | memcpy(&gameHistory[i][3], msg.buffer+28+i*20, 4);
|
---|
| 952 | memcpy(&gameHistory[i][4], msg.buffer+32+i*20, 4);
|
---|
[b28e2bf] | 953 |
|
---|
| 954 | cout << "result: " << gameHistory[i][0] << endl;
|
---|
| 955 | cout << "team: " << gameHistory[i][1] << endl;
|
---|
| 956 | cout << "blue score: " << gameHistory[i][2] << endl;
|
---|
| 957 | cout << "red score: " << gameHistory[i][3] << endl;
|
---|
[ace001a] | 958 |
|
---|
| 959 | time_t time_finished = gameHistory[i][4];
|
---|
| 960 | struct tm* now = localtime(&time_finished);
|
---|
| 961 |
|
---|
| 962 | cout << "time game finished: ";
|
---|
| 963 | cout << (now->tm_year + 1900) << '-'
|
---|
| 964 | << (now->tm_mon + 1) << '-'
|
---|
| 965 | << now->tm_mday << " "
|
---|
| 966 | << now->tm_hour << ":"
|
---|
| 967 | << now->tm_min
|
---|
| 968 | << endl;
|
---|
[b28e2bf] | 969 | }
|
---|
| 970 |
|
---|
[fd9cdb5] | 971 | wndCurrent = wndProfile;
|
---|
| 972 |
|
---|
| 973 | break;
|
---|
| 974 | }
|
---|
[d519032] | 975 | case MSG_TYPE_JOIN_GAME_SUCCESS:
|
---|
| 976 | {
|
---|
| 977 | cout << "Received a JOIN_GAME_SUCCESS message" << endl;
|
---|
| 978 |
|
---|
[8aed9c0] | 979 | string gameName(msg.buffer);
|
---|
| 980 |
|
---|
| 981 | #if defined WINDOWS
|
---|
[1f6233e] | 982 | game = new Game(gameName, "../../data/map.txt", &msgProcessor);
|
---|
[8aed9c0] | 983 | #elif defined LINUX
|
---|
[1f6233e] | 984 | game = new Game(gameName, "../data/map.txt", &msgProcessor);
|
---|
[34bd549] | 985 | #elif defined MAC
|
---|
| 986 | game = new Game(gameName, "../data/map.txt", &msgProcessor);
|
---|
[8aed9c0] | 987 | #endif
|
---|
| 988 |
|
---|
[03ba5e3] | 989 | cout << "Game name: " << gameName << endl;
|
---|
[d519032] | 990 |
|
---|
[a0ce8a3] | 991 | state = STATE_GAME_LOBBY;
|
---|
| 992 | wndCurrent = wndGameLobby;
|
---|
[d519032] | 993 |
|
---|
| 994 | msgTo.type = MSG_TYPE_JOIN_GAME_ACK;
|
---|
| 995 | strcpy(msgTo.buffer, gameName.c_str());
|
---|
| 996 |
|
---|
[68d94de] | 997 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[d519032] | 998 |
|
---|
| 999 | break;
|
---|
| 1000 | }
|
---|
| 1001 | case MSG_TYPE_JOIN_GAME_FAILURE:
|
---|
| 1002 | {
|
---|
| 1003 | cout << "Received a JOIN_GAME_FAILURE message" << endl;
|
---|
| 1004 |
|
---|
| 1005 | break;
|
---|
| 1006 | }
|
---|
[35d702d] | 1007 | case MSG_TYPE_CREATE_GAME_FAILURE:
|
---|
| 1008 | {
|
---|
| 1009 | cout << "Received a CREATE_GAME_FAILURE message" << endl;
|
---|
| 1010 | alertMessage = "Game could not be created because one exists with that name";
|
---|
| 1011 |
|
---|
| 1012 | break;
|
---|
| 1013 | }
|
---|
[6f64166] | 1014 | case MSG_TYPE_PLAYER:
|
---|
| 1015 | {
|
---|
| 1016 | handleMsgPlayer(msg, mapPlayers, mapGames);
|
---|
| 1017 |
|
---|
| 1018 | break;
|
---|
| 1019 | }
|
---|
| 1020 | case MSG_TYPE_GAME_INFO:
|
---|
| 1021 | {
|
---|
| 1022 | handleMsgGameInfo(msg, mapPlayers, mapGames);
|
---|
| 1023 |
|
---|
| 1024 | break;
|
---|
| 1025 | }
|
---|
[45b2750] | 1026 | default:
|
---|
| 1027 | {
|
---|
[1785314] | 1028 | cout << "(STATE_LOBBY) Received invlaid message of type " << msg.type << endl;
|
---|
[50e6c7a] | 1029 |
|
---|
[365e156] | 1030 | break;
|
---|
[45b2750] | 1031 | }
|
---|
[4da5aa3] | 1032 | }
|
---|
[eb8adb1] | 1033 |
|
---|
[4da5aa3] | 1034 | break;
|
---|
| 1035 | }
|
---|
[a0ce8a3] | 1036 | case STATE_GAME_LOBBY:
|
---|
[cf05729] | 1037 | {
|
---|
[a0ce8a3] | 1038 | cout << "(STATE_GAME_LOBBY) ";
|
---|
[cf05729] | 1039 | switch(msg.type)
|
---|
| 1040 | {
|
---|
| 1041 | case MSG_TYPE_START_GAME:
|
---|
| 1042 | {
|
---|
| 1043 | state = STATE_GAME;
|
---|
| 1044 | wndCurrent = wndGame;
|
---|
| 1045 |
|
---|
| 1046 | break;
|
---|
| 1047 | }
|
---|
| 1048 | default:
|
---|
| 1049 | {
|
---|
| 1050 | // keep these lines commented until until the correct messages are moved into the STATE_GAME_LOBBY section
|
---|
| 1051 | //cout << "Received invalid message of type " << msg.type << endl;
|
---|
| 1052 |
|
---|
| 1053 | //break;
|
---|
| 1054 | }
|
---|
| 1055 | }
|
---|
| 1056 | }
|
---|
[e0fd377] | 1057 | case STATE_GAME:
|
---|
[803566d] | 1058 | {
|
---|
[e0fd377] | 1059 | cout << "(STATE_GAME) ";
|
---|
[803566d] | 1060 | switch(msg.type)
|
---|
| 1061 | {
|
---|
[d6b5f74] | 1062 | case MSG_TYPE_SCORE:
|
---|
| 1063 | {
|
---|
| 1064 | cout << "Received SCORE message!" << endl;
|
---|
| 1065 |
|
---|
| 1066 | int blueScore;
|
---|
| 1067 | memcpy(&blueScore, msg.buffer, 4);
|
---|
| 1068 | cout << "blue score: " << blueScore << endl;
|
---|
| 1069 | game->setBlueScore(blueScore);
|
---|
| 1070 |
|
---|
| 1071 | int redScore;
|
---|
| 1072 | memcpy(&redScore, msg.buffer+4, 4);
|
---|
| 1073 | cout << "red score: " << redScore << endl;
|
---|
| 1074 | game->setRedScore(redScore);
|
---|
| 1075 |
|
---|
| 1076 | cout << "Processed SCORE message!" << endl;
|
---|
| 1077 |
|
---|
| 1078 | break;
|
---|
| 1079 | }
|
---|
[3e44a59] | 1080 | case MSG_TYPE_FINISH_GAME:
|
---|
| 1081 | {
|
---|
| 1082 | cout << "Got a finish game message" << endl;
|
---|
| 1083 | cout << "Should switch to STATE_LOBBY and show the final score" << endl;
|
---|
| 1084 |
|
---|
| 1085 | unsigned int winner, blueScore, redScore;
|
---|
[635ad9b] | 1086 | memcpy(&winner, msg.buffer, 4);
|
---|
| 1087 | memcpy(&blueScore, msg.buffer+4, 4);
|
---|
| 1088 | memcpy(&redScore, msg.buffer+8, 4);
|
---|
| 1089 |
|
---|
| 1090 | string gameName(msg.buffer+12);
|
---|
| 1091 |
|
---|
[3e44a59] | 1092 | gameSummary = new GameSummary(gameName, winner, blueScore, redScore);
|
---|
| 1093 |
|
---|
| 1094 | delete game;
|
---|
| 1095 | game = NULL;
|
---|
| 1096 | state = STATE_LOBBY;
|
---|
| 1097 | wndCurrent = wndGameSummary;
|
---|
[35d702d] | 1098 | alertMessage = "";
|
---|
[3e44a59] | 1099 |
|
---|
[31b347a] | 1100 | break;
|
---|
[6012178] | 1101 | }
|
---|
[dfb9363] | 1102 | case MSG_TYPE_LOGOUT:
|
---|
[5c7f28d] | 1103 | {
|
---|
| 1104 | cout << "Got a logout message" << endl;
|
---|
| 1105 |
|
---|
[8df0c49] | 1106 | unsigned int playerId;
|
---|
[5c7f28d] | 1107 |
|
---|
| 1108 | // Check if it's about you or another player
|
---|
| 1109 | memcpy(&playerId, msg.buffer, 4);
|
---|
| 1110 |
|
---|
| 1111 | if (playerId == curPlayerId)
|
---|
| 1112 | cout << "Received MSG_TYPE_LOGOUT for self in STATE_GAME. This shouldn't happen." << endl;
|
---|
[dfb9363] | 1113 | else {
|
---|
[5c7f28d] | 1114 | delete mapPlayers[playerId];
|
---|
[dfb9363] | 1115 | mapPlayers.erase(playerId);
|
---|
| 1116 | }
|
---|
[5c7f28d] | 1117 |
|
---|
| 1118 | break;
|
---|
| 1119 | }
|
---|
[6012178] | 1120 | case MSG_TYPE_PLAYER_JOIN_GAME:
|
---|
| 1121 | {
|
---|
| 1122 | cout << "Received MSG_TYPE_PLAYER_JOIN_GAME" << endl;
|
---|
| 1123 |
|
---|
| 1124 | Player p("", "");
|
---|
| 1125 | p.deserialize(msg.buffer);
|
---|
[5b92307] | 1126 | cout << "Deserialized player" << endl;
|
---|
[3476207] | 1127 | cout << "player team: " << p.team << endl;
|
---|
| 1128 | cout << "current player team: " << currentPlayer->team << endl;
|
---|
[6012178] | 1129 | p.timeLastUpdated = getCurrentMillis();
|
---|
| 1130 | p.isChasing = false;
|
---|
| 1131 | if (p.health <= 0)
|
---|
| 1132 | p.isDead = true;
|
---|
| 1133 | else
|
---|
| 1134 | p.isDead = false;
|
---|
| 1135 |
|
---|
[5b92307] | 1136 | if (mapPlayers.find(p.getId()) != mapPlayers.end())
|
---|
| 1137 | *(mapPlayers[p.getId()]) = p;
|
---|
[6012178] | 1138 | else
|
---|
[5b92307] | 1139 | mapPlayers[p.getId()] = new Player(p);
|
---|
[b4c5b6a] | 1140 |
|
---|
[306758e] | 1141 | game->addPlayer(mapPlayers[p.getId()]);
|
---|
[b4c5b6a] | 1142 |
|
---|
| 1143 | break;
|
---|
| 1144 | }
|
---|
[cd80d63] | 1145 | case MSG_TYPE_LEAVE_GAME:
|
---|
| 1146 | {
|
---|
| 1147 | cout << "Received a LEAVE_GAME message" << endl;
|
---|
| 1148 |
|
---|
| 1149 | string gameName(msg.buffer+4);
|
---|
| 1150 | unsigned int playerId;
|
---|
| 1151 |
|
---|
| 1152 | memcpy(&playerId, msg.buffer, 4);
|
---|
| 1153 |
|
---|
| 1154 | game->removePlayer(playerId);
|
---|
| 1155 |
|
---|
| 1156 | break;
|
---|
| 1157 | }
|
---|
[fef7c69] | 1158 | case MSG_TYPE_PLAYER_MOVE:
|
---|
| 1159 | {
|
---|
| 1160 | cout << "Received PLAYER_MOVE message" << endl;
|
---|
| 1161 |
|
---|
| 1162 | unsigned int id;
|
---|
| 1163 | int x, y;
|
---|
| 1164 |
|
---|
| 1165 | memcpy(&id, msg.buffer, 4);
|
---|
| 1166 | memcpy(&x, msg.buffer+4, 4);
|
---|
| 1167 | memcpy(&y, msg.buffer+8, 4);
|
---|
| 1168 |
|
---|
| 1169 | cout << "id: " << id << endl;
|
---|
| 1170 |
|
---|
| 1171 | mapPlayers[id]->target.x = x;
|
---|
| 1172 | mapPlayers[id]->target.y = y;
|
---|
| 1173 |
|
---|
[1ee0ffa] | 1174 | mapPlayers[id]->isChasing = false;
|
---|
| 1175 | mapPlayers[id]->setTargetPlayer(0);
|
---|
| 1176 |
|
---|
[fef7c69] | 1177 | break;
|
---|
| 1178 | }
|
---|
[803566d] | 1179 | case MSG_TYPE_OBJECT:
|
---|
| 1180 | {
|
---|
[e0fd377] | 1181 | cout << "Received object message in STATE_GAME" << endl;
|
---|
[803566d] | 1182 |
|
---|
[f66d04f] | 1183 | WorldMap::Object o(0, OBJECT_NONE, 0, 0);
|
---|
[803566d] | 1184 | o.deserialize(msg.buffer);
|
---|
| 1185 | cout << "object id: " << o.id << endl;
|
---|
| 1186 | game->getMap()->updateObject(o.id, o.type, o.pos.x, o.pos.y);
|
---|
| 1187 |
|
---|
| 1188 | break;
|
---|
| 1189 | }
|
---|
| 1190 | case MSG_TYPE_REMOVE_OBJECT:
|
---|
| 1191 | {
|
---|
[d519032] | 1192 | cout << "Received REMOVE_OBJECT message!" << endl;
|
---|
[803566d] | 1193 |
|
---|
| 1194 | int id;
|
---|
| 1195 | memcpy(&id, msg.buffer, 4);
|
---|
| 1196 |
|
---|
| 1197 | cout << "Removing object with id " << id << endl;
|
---|
| 1198 |
|
---|
| 1199 | if (!game->getMap()->removeObject(id))
|
---|
| 1200 | cout << "Did not remove the object" << endl;
|
---|
| 1201 |
|
---|
| 1202 | break;
|
---|
| 1203 | }
|
---|
[b8abc90] | 1204 | case MSG_TYPE_ATTACK:
|
---|
| 1205 | {
|
---|
| 1206 | cout << "Received START_ATTACK message" << endl;
|
---|
| 1207 |
|
---|
| 1208 | unsigned int id, targetId;
|
---|
| 1209 | memcpy(&id, msg.buffer, 4);
|
---|
| 1210 | memcpy(&targetId, msg.buffer+4, 4);
|
---|
| 1211 |
|
---|
| 1212 | cout << "source id: " << id << endl;
|
---|
| 1213 | cout << "target id: " << targetId << endl;
|
---|
| 1214 |
|
---|
| 1215 | // need to check the target exists in the current game
|
---|
| 1216 | Player* source = game->getPlayers()[id];
|
---|
[5b92307] | 1217 | source->setTargetPlayer(targetId);
|
---|
[b8abc90] | 1218 | source->isChasing = true;
|
---|
| 1219 |
|
---|
| 1220 | break;
|
---|
| 1221 | }
|
---|
[58ca135] | 1222 | case MSG_TYPE_PROJECTILE:
|
---|
| 1223 | {
|
---|
| 1224 | cout << "Received a PROJECTILE message" << endl;
|
---|
| 1225 |
|
---|
| 1226 | unsigned int projId, x, y, targetId;
|
---|
| 1227 |
|
---|
| 1228 | memcpy(&projId, msg.buffer, 4);
|
---|
| 1229 | memcpy(&x, msg.buffer+4, 4);
|
---|
| 1230 | memcpy(&y, msg.buffer+8, 4);
|
---|
| 1231 | memcpy(&targetId, msg.buffer+12, 4);
|
---|
| 1232 |
|
---|
| 1233 | cout << "projId: " << projId << endl;
|
---|
| 1234 | cout << "x: " << x << endl;
|
---|
| 1235 | cout << "y: " << y << endl;
|
---|
| 1236 | cout << "Target: " << targetId << endl;
|
---|
| 1237 |
|
---|
| 1238 | Projectile proj(x, y, targetId, 0);
|
---|
| 1239 | proj.setId(projId);
|
---|
| 1240 |
|
---|
| 1241 | game->addProjectile(proj);
|
---|
| 1242 |
|
---|
| 1243 | break;
|
---|
| 1244 | }
|
---|
| 1245 | case MSG_TYPE_REMOVE_PROJECTILE:
|
---|
| 1246 | {
|
---|
| 1247 | cout << "Received a REMOVE_PROJECTILE message" << endl;
|
---|
| 1248 |
|
---|
| 1249 | unsigned int id;
|
---|
| 1250 | memcpy(&id, msg.buffer, 4);
|
---|
| 1251 |
|
---|
| 1252 | game->removeProjectile(id);
|
---|
| 1253 |
|
---|
| 1254 | break;
|
---|
| 1255 | }
|
---|
[6f64166] | 1256 | case MSG_TYPE_PLAYER:
|
---|
| 1257 | {
|
---|
| 1258 | handleMsgPlayer(msg, mapPlayers, mapGames);
|
---|
| 1259 |
|
---|
| 1260 | break;
|
---|
| 1261 | }
|
---|
| 1262 | case MSG_TYPE_GAME_INFO:
|
---|
| 1263 | {
|
---|
| 1264 | handleMsgGameInfo(msg, mapPlayers, mapGames);
|
---|
| 1265 |
|
---|
| 1266 | break;
|
---|
| 1267 | }
|
---|
[803566d] | 1268 | default:
|
---|
| 1269 | {
|
---|
[d519032] | 1270 | cout << "Received invalid message of type " << msg.type << endl;
|
---|
[803566d] | 1271 |
|
---|
| 1272 | break;
|
---|
| 1273 | }
|
---|
| 1274 | }
|
---|
| 1275 |
|
---|
| 1276 | break;
|
---|
| 1277 | }
|
---|
[4da5aa3] | 1278 | default:
|
---|
| 1279 | {
|
---|
| 1280 | cout << "The state has an invalid value: " << state << endl;
|
---|
| 1281 |
|
---|
| 1282 | break;
|
---|
| 1283 | }
|
---|
| 1284 | }
|
---|
[0dde5da] | 1285 | }
|
---|
[87b3ee2] | 1286 |
|
---|
[929b4e0] | 1287 | int getRefreshRate(int width, int height)
|
---|
| 1288 | {
|
---|
| 1289 | int numRefreshRates = al_get_num_display_modes();
|
---|
| 1290 | ALLEGRO_DISPLAY_MODE displayMode;
|
---|
| 1291 |
|
---|
| 1292 | for(int i=0; i<numRefreshRates; i++) {
|
---|
| 1293 | al_get_display_mode(i, &displayMode);
|
---|
| 1294 |
|
---|
| 1295 | if (displayMode.width == width && displayMode.height == height)
|
---|
| 1296 | return displayMode.refresh_rate;
|
---|
| 1297 | }
|
---|
| 1298 |
|
---|
| 1299 | return 0;
|
---|
| 1300 | }
|
---|
| 1301 |
|
---|
| 1302 | void drawMessageStatus(ALLEGRO_FONT* font)
|
---|
| 1303 | {
|
---|
| 1304 | int clientMsgOffset = 5;
|
---|
| 1305 | int serverMsgOffset = 950;
|
---|
| 1306 |
|
---|
| 1307 | al_draw_text(font, al_map_rgb(0, 255, 255), 0+clientMsgOffset, 43, ALLEGRO_ALIGN_LEFT, "ID");
|
---|
| 1308 | al_draw_text(font, al_map_rgb(0, 255, 255), 20+clientMsgOffset, 43, ALLEGRO_ALIGN_LEFT, "Type");
|
---|
| 1309 | al_draw_text(font, al_map_rgb(0, 255, 255), 240+clientMsgOffset, 43, ALLEGRO_ALIGN_LEFT, "Acked?");
|
---|
| 1310 |
|
---|
[3ff2bd7] | 1311 | //al_draw_text(font, al_map_rgb(0, 255, 255), serverMsgOffset, 43, ALLEGRO_ALIGN_LEFT, "ID");
|
---|
[929b4e0] | 1312 |
|
---|
| 1313 | map<unsigned int, map<unsigned long, MessageContainer> >& sentMessages = msgProcessor.getSentMessages();
|
---|
| 1314 | int id, type;
|
---|
| 1315 | bool acked;
|
---|
| 1316 | ostringstream ossId, ossAcked;
|
---|
| 1317 |
|
---|
| 1318 | map<unsigned int, map<unsigned long, MessageContainer> >::iterator it;
|
---|
| 1319 |
|
---|
| 1320 | int msgCount = 0;
|
---|
| 1321 | for (it = sentMessages.begin(); it != sentMessages.end(); it++) {
|
---|
| 1322 | map<unsigned long, MessageContainer> playerMessage = it->second;
|
---|
| 1323 | map<unsigned long, MessageContainer>::iterator it2;
|
---|
| 1324 | for (it2 = playerMessage.begin(); it2 != playerMessage.end(); it2++) {
|
---|
| 1325 |
|
---|
| 1326 | id = it->first;
|
---|
| 1327 | ossId.str("");;
|
---|
| 1328 | ossId << id;
|
---|
| 1329 |
|
---|
| 1330 | type = it2->second.getMessage()->type;
|
---|
| 1331 | string typeStr = MessageContainer::getMsgTypeString(type);
|
---|
| 1332 |
|
---|
| 1333 | acked = it2->second.getAcked();
|
---|
| 1334 | ossAcked.str("");;
|
---|
| 1335 | ossAcked << boolalpha << acked;
|
---|
| 1336 |
|
---|
| 1337 | al_draw_text(font, al_map_rgb(0, 255, 0), clientMsgOffset, 60+15*msgCount, ALLEGRO_ALIGN_LEFT, ossId.str().c_str());
|
---|
| 1338 | al_draw_text(font, al_map_rgb(0, 255, 0), 20+clientMsgOffset, 60+15*msgCount, ALLEGRO_ALIGN_LEFT, typeStr.c_str());
|
---|
| 1339 | al_draw_text(font, al_map_rgb(0, 255, 0), 240+clientMsgOffset, 60+15*msgCount, ALLEGRO_ALIGN_LEFT, ossAcked.str().c_str());
|
---|
| 1340 |
|
---|
| 1341 | msgCount++;
|
---|
| 1342 | }
|
---|
| 1343 | }
|
---|
| 1344 |
|
---|
| 1345 | if (msgProcessor.getAckedMessages().size() > 0) {
|
---|
| 1346 | map<unsigned int, unsigned long long> ackedMessages = msgProcessor.getAckedMessages()[0];
|
---|
| 1347 | map<unsigned int, unsigned long long>::iterator it3;
|
---|
| 1348 |
|
---|
| 1349 | msgCount = 0;
|
---|
| 1350 | for (it3 = ackedMessages.begin(); it3 != ackedMessages.end(); it3++) {
|
---|
| 1351 | ossId.str("");;
|
---|
| 1352 | ossId << it3->first;
|
---|
| 1353 |
|
---|
| 1354 | al_draw_text(font, al_map_rgb(255, 0, 0), 25+serverMsgOffset, 60+15*msgCount, ALLEGRO_ALIGN_LEFT, ossId.str().c_str());
|
---|
| 1355 |
|
---|
| 1356 | msgCount++;
|
---|
| 1357 | }
|
---|
| 1358 | }
|
---|
| 1359 | }
|
---|
| 1360 |
|
---|
[6f64166] | 1361 | // message handling functions
|
---|
| 1362 |
|
---|
| 1363 | void handleMsgPlayer(NETWORK_MSG &msg, map<unsigned int, Player*>& mapPlayers, map<string, int>& mapGames) {
|
---|
| 1364 | cout << "Received MSG_TYPE_PLAYER" << endl;
|
---|
| 1365 |
|
---|
| 1366 | Player p("", "");
|
---|
| 1367 | p.deserialize(msg.buffer);
|
---|
| 1368 | p.timeLastUpdated = getCurrentMillis();
|
---|
| 1369 | p.isChasing = false;
|
---|
| 1370 | if (p.health <= 0)
|
---|
| 1371 | p.isDead = true;
|
---|
| 1372 | else
|
---|
| 1373 | p.isDead = false;
|
---|
| 1374 |
|
---|
| 1375 | if (mapPlayers.find(p.getId()) != mapPlayers.end())
|
---|
| 1376 | *(mapPlayers[p.getId()]) = p;
|
---|
| 1377 | else
|
---|
| 1378 | mapPlayers[p.getId()] = new Player(p);
|
---|
| 1379 | }
|
---|
| 1380 |
|
---|
| 1381 | void handleMsgGameInfo(NETWORK_MSG &msg, map<unsigned int, Player*>& mapPlayers, map<string, int>& mapGames) {
|
---|
| 1382 | cout << "Received a GAME_INFO message" << endl;
|
---|
| 1383 |
|
---|
| 1384 | string gameName(msg.buffer+4);
|
---|
| 1385 | int numPlayers;
|
---|
| 1386 |
|
---|
| 1387 | memcpy(&numPlayers, msg.buffer, 4);
|
---|
| 1388 |
|
---|
| 1389 | cout << "Received game info for " << gameName << " (num players: " << numPlayers << ")" << endl;
|
---|
| 1390 |
|
---|
| 1391 | if (numPlayers > 0)
|
---|
| 1392 | mapGames[gameName] = numPlayers;
|
---|
| 1393 | else
|
---|
| 1394 | mapGames.erase(gameName);
|
---|
| 1395 | }
|
---|
| 1396 |
|
---|
[929b4e0] | 1397 | // Callback definitions
|
---|
| 1398 |
|
---|
[5c95436] | 1399 | void goToRegisterScreen()
|
---|
| 1400 | {
|
---|
| 1401 | txtUsernameRegister->clear();
|
---|
| 1402 | txtPasswordRegister->clear();
|
---|
[49da01a] | 1403 | lblRegisterStatus->setText("");
|
---|
| 1404 | rblClasses->setSelectedButton(-1);
|
---|
| 1405 |
|
---|
| 1406 | wndCurrent = wndRegister;
|
---|
[5c95436] | 1407 | }
|
---|
| 1408 |
|
---|
| 1409 | void goToLoginScreen()
|
---|
[87b3ee2] | 1410 | {
|
---|
| 1411 | txtUsername->clear();
|
---|
| 1412 | txtPassword->clear();
|
---|
[49da01a] | 1413 | lblLoginStatus->setText("");
|
---|
| 1414 |
|
---|
| 1415 | wndCurrent = wndLogin;
|
---|
[5c95436] | 1416 | }
|
---|
| 1417 |
|
---|
[bc70282] | 1418 | // maybe need a goToGameScreen function as well and add state changes to these functions as well
|
---|
| 1419 |
|
---|
[5c95436] | 1420 | void registerAccount()
|
---|
| 1421 | {
|
---|
| 1422 | string username = txtUsernameRegister->getStr();
|
---|
| 1423 | string password = txtPasswordRegister->getStr();
|
---|
| 1424 |
|
---|
| 1425 | txtUsernameRegister->clear();
|
---|
| 1426 | txtPasswordRegister->clear();
|
---|
| 1427 | // maybe clear rblClasses as well (add a method to RadioButtonList to enable this)
|
---|
| 1428 |
|
---|
| 1429 | Player::PlayerClass playerClass;
|
---|
| 1430 |
|
---|
| 1431 | switch (rblClasses->getSelectedButton()) {
|
---|
| 1432 | case 0:
|
---|
| 1433 | playerClass = Player::CLASS_WARRIOR;
|
---|
| 1434 | break;
|
---|
| 1435 | case 1:
|
---|
| 1436 | playerClass = Player::CLASS_RANGER;
|
---|
| 1437 | break;
|
---|
| 1438 | default:
|
---|
| 1439 | cout << "Invalid class selection" << endl;
|
---|
| 1440 | playerClass = Player::CLASS_NONE;
|
---|
| 1441 | break;
|
---|
| 1442 | }
|
---|
[87b3ee2] | 1443 |
|
---|
| 1444 | msgTo.type = MSG_TYPE_REGISTER;
|
---|
| 1445 |
|
---|
| 1446 | strcpy(msgTo.buffer, username.c_str());
|
---|
| 1447 | strcpy(msgTo.buffer+username.size()+1, password.c_str());
|
---|
[5c95436] | 1448 | memcpy(msgTo.buffer+username.size()+password.size()+2, &playerClass, 4);
|
---|
[87b3ee2] | 1449 |
|
---|
[68d94de] | 1450 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[87b3ee2] | 1451 | }
|
---|
| 1452 |
|
---|
| 1453 | void login()
|
---|
| 1454 | {
|
---|
| 1455 | string strUsername = txtUsername->getStr();
|
---|
| 1456 | string strPassword = txtPassword->getStr();
|
---|
| 1457 | username = strUsername;
|
---|
| 1458 |
|
---|
| 1459 | txtUsername->clear();
|
---|
| 1460 | txtPassword->clear();
|
---|
| 1461 |
|
---|
| 1462 | msgTo.type = MSG_TYPE_LOGIN;
|
---|
| 1463 |
|
---|
| 1464 | strcpy(msgTo.buffer, strUsername.c_str());
|
---|
| 1465 | strcpy(msgTo.buffer+username.size()+1, strPassword.c_str());
|
---|
| 1466 |
|
---|
[68d94de] | 1467 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[bc70282] | 1468 |
|
---|
[1785314] | 1469 | state = STATE_LOBBY;
|
---|
[35d702d] | 1470 | alertMessage = "";
|
---|
[87b3ee2] | 1471 | }
|
---|
| 1472 |
|
---|
| 1473 | void logout()
|
---|
| 1474 | {
|
---|
[929b4e0] | 1475 | switch(state) {
|
---|
| 1476 | case STATE_LOBBY:
|
---|
| 1477 | txtJoinGame->clear();
|
---|
| 1478 | txtCreateGame->clear();
|
---|
| 1479 | break;
|
---|
| 1480 | default:
|
---|
| 1481 | cout << "Logout called from invalid state: " << state << endl;
|
---|
| 1482 | break;
|
---|
| 1483 | }
|
---|
[87b3ee2] | 1484 |
|
---|
| 1485 | msgTo.type = MSG_TYPE_LOGOUT;
|
---|
| 1486 |
|
---|
| 1487 | strcpy(msgTo.buffer, username.c_str());
|
---|
| 1488 |
|
---|
[68d94de] | 1489 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[87b3ee2] | 1490 | }
|
---|
| 1491 |
|
---|
| 1492 | void quit()
|
---|
| 1493 | {
|
---|
| 1494 | doexit = true;
|
---|
| 1495 | }
|
---|
| 1496 |
|
---|
| 1497 | void sendChatMessage()
|
---|
| 1498 | {
|
---|
| 1499 | string msg = txtChat->getStr();
|
---|
| 1500 | txtChat->clear();
|
---|
| 1501 |
|
---|
| 1502 | msgTo.type = MSG_TYPE_CHAT;
|
---|
| 1503 | strcpy(msgTo.buffer, msg.c_str());
|
---|
| 1504 |
|
---|
[68d94de] | 1505 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[87b3ee2] | 1506 | }
|
---|
[1f1eb58] | 1507 |
|
---|
[b35b2b2] | 1508 | void toggleDebugging()
|
---|
| 1509 | {
|
---|
| 1510 | debugging = !debugging;
|
---|
| 1511 | }
|
---|
| 1512 |
|
---|
[fd9cdb5] | 1513 | void goToProfileScreen()
|
---|
| 1514 | {
|
---|
| 1515 | msgTo.type = MSG_TYPE_PROFILE;
|
---|
| 1516 |
|
---|
[4c00935] | 1517 | unsigned int playerId = currentPlayer->getId();
|
---|
| 1518 | memcpy(msgTo.buffer, &playerId, 4);
|
---|
[fd9cdb5] | 1519 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
| 1520 | }
|
---|
| 1521 |
|
---|
| 1522 | void goToLobbyScreen()
|
---|
| 1523 | {
|
---|
| 1524 | wndCurrent = wndLobby;
|
---|
| 1525 | }
|
---|
| 1526 |
|
---|
[929b4e0] | 1527 | void joinGame()
|
---|
[b35b2b2] | 1528 | {
|
---|
[929b4e0] | 1529 | cout << "Joining game" << endl;
|
---|
[bbebe9c] | 1530 |
|
---|
| 1531 | string msg = txtJoinGame->getStr();
|
---|
| 1532 | txtJoinGame->clear();
|
---|
| 1533 |
|
---|
| 1534 | msgTo.type = MSG_TYPE_JOIN_GAME;
|
---|
| 1535 | strcpy(msgTo.buffer, msg.c_str());
|
---|
| 1536 |
|
---|
[68d94de] | 1537 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[dee75cc] | 1538 | }
|
---|
[b35b2b2] | 1539 |
|
---|
[929b4e0] | 1540 | void createGame()
|
---|
[b35b2b2] | 1541 | {
|
---|
[929b4e0] | 1542 | cout << "Creating game" << endl;
|
---|
[bbebe9c] | 1543 |
|
---|
| 1544 | string msg = txtCreateGame->getStr();
|
---|
| 1545 | txtCreateGame->clear();
|
---|
| 1546 |
|
---|
[d519032] | 1547 | cout << "Sending message: " << msg.c_str() << endl;
|
---|
| 1548 |
|
---|
[bbebe9c] | 1549 | msgTo.type = MSG_TYPE_CREATE_GAME;
|
---|
| 1550 | strcpy(msgTo.buffer, msg.c_str());
|
---|
| 1551 |
|
---|
[68d94de] | 1552 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[34bd549] | 1553 | cout << "Sent CREATE_GAME message" << endl;
|
---|
[03ba5e3] | 1554 | }
|
---|
| 1555 |
|
---|
[a0ce8a3] | 1556 | void joinWaitingArea() {
|
---|
| 1557 | cout << "joining waiting area" << endl;
|
---|
[85da778] | 1558 | currentPlayer->team = Player::TEAM_NONE;
|
---|
[3476207] | 1559 |
|
---|
| 1560 | msgTo.type = MSG_TYPE_JOIN_TEAM;
|
---|
| 1561 | memcpy(msgTo.buffer, &(currentPlayer->team), 4);
|
---|
| 1562 |
|
---|
| 1563 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[a0ce8a3] | 1564 | }
|
---|
| 1565 |
|
---|
| 1566 | void joinBlueTeam() {
|
---|
| 1567 | cout << "joining blue team" << endl;
|
---|
[85da778] | 1568 | currentPlayer->team = Player::TEAM_BLUE;
|
---|
[3476207] | 1569 |
|
---|
| 1570 | msgTo.type = MSG_TYPE_JOIN_TEAM;
|
---|
| 1571 | memcpy(msgTo.buffer, &(currentPlayer->team), 4);
|
---|
| 1572 |
|
---|
| 1573 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[a0ce8a3] | 1574 | }
|
---|
| 1575 |
|
---|
| 1576 | void joinRedTeam() {
|
---|
| 1577 | cout << "joining red team" << endl;
|
---|
[85da778] | 1578 | currentPlayer->team = Player::TEAM_RED;
|
---|
[3476207] | 1579 |
|
---|
| 1580 | msgTo.type = MSG_TYPE_JOIN_TEAM;
|
---|
| 1581 | memcpy(msgTo.buffer, &(currentPlayer->team), 4);
|
---|
| 1582 |
|
---|
| 1583 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[a0ce8a3] | 1584 | }
|
---|
| 1585 |
|
---|
| 1586 | void startGame() {
|
---|
[cf05729] | 1587 | msgTo.type = MSG_TYPE_START_GAME;
|
---|
[cb5a021] | 1588 |
|
---|
| 1589 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[a0ce8a3] | 1590 | }
|
---|
| 1591 |
|
---|
[03ba5e3] | 1592 | void leaveGame()
|
---|
| 1593 | {
|
---|
| 1594 | cout << "Leaving game" << endl;
|
---|
| 1595 |
|
---|
[8826eed] | 1596 | delete game;
|
---|
[03ba5e3] | 1597 | game = NULL;
|
---|
| 1598 |
|
---|
| 1599 | state = STATE_LOBBY;
|
---|
| 1600 | wndCurrent = wndLobby;
|
---|
[35d702d] | 1601 | alertMessage = "";
|
---|
[03ba5e3] | 1602 |
|
---|
| 1603 | msgTo.type = MSG_TYPE_LEAVE_GAME;
|
---|
| 1604 |
|
---|
[68d94de] | 1605 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[95ffe57] | 1606 | }
|
---|
[3e44a59] | 1607 |
|
---|
| 1608 | void closeGameSummary()
|
---|
| 1609 | {
|
---|
| 1610 | delete gameSummary;
|
---|
[635ad9b] | 1611 | gameSummary = NULL;
|
---|
[3e44a59] | 1612 | wndCurrent = wndLobby;
|
---|
[635ad9b] | 1613 | cout << "Processed button actions" << endl;
|
---|
[8aed9c0] | 1614 | }
|
---|