source: network-game/common/MessageContainer.h@ 9ee50ce

Last change on this file since 9ee50ce was 06fc7f7, checked in by dportnoy <dmp1488@…>, 11 years ago

getMsgTypeString is now defined in MessageContainer.cpp and the message types have been converted to an enum

  • Property mode set to 100644
File size: 1.4 KB
RevLine 
[46d6469]1#ifndef _MESSAGE_CONTAINER_H
2#define _MESSAGE_CONTAINER_H
3
[b35b2b2]4#include <string>
5
[e6c26b8]6#include "Compiler.h"
[46d6469]7
[e6c26b8]8#if defined WINDOWS
9 #include <winsock2.h>
10#elif defined LINUX
[373089e]11 #include <netinet/in.h>
12#endif
13
[b35b2b2]14using namespace std;
15
[06fc7f7]16enum MessageType {
17 MSG_TYPE_ACK = 1,
18 MSG_TYPE_REGISTER,
19 MSG_TYPE_LOGIN,
20 MSG_TYPE_LOGOUT,
21 MSG_TYPE_CHAT,
22 MSG_TYPE_PLAYER,
23 MSG_TYPE_PLAYER_MOVE,
24 MSG_TYPE_OBJECT,
25 MSG_TYPE_REMOVE_OBJECT,
26 MSG_TYPE_PICKUP_FLAG,
27 MSG_TYPE_DROP_FLAG,
28 MSG_TYPE_SCORE,
29 MSG_TYPE_ATTACK,
30 MSG_TYPE_PROJECTILE,
31 MSG_TYPE_REMOVE_PROJECTILE,
32 MSG_TYPE_CREATE_GAME,
33 MSG_TYPE_JOIN_GAME,
34 MSG_TYPE_LEAVE_GAME,
35 MSG_TYPE_GAME_INFO,
36 MSG_TYPE_JOIN_GAME_SUCCESS,
37 MSG_TYPE_JOIN_GAME_FAILURE,
38 MSG_TYPE_JOIN_GAME_ACK,
39 MSG_TYPE_PLAYER_JOIN_GAME,
40 MSG_TYPE_FINISH_GAME
41};
[46d6469]42
43typedef struct
44{
45 unsigned int id;
46 unsigned short type;
47 char buffer[256];
48} NETWORK_MSG;
49
50class MessageContainer {
51private:
52 NETWORK_MSG msg;
53 struct sockaddr_in clientAddr;
54 bool isAcked;
55 unsigned long long timeAcked;
56
57public:
58 MessageContainer();
59 MessageContainer(const MessageContainer& mc);
60 MessageContainer(NETWORK_MSG msg, struct sockaddr_in clientAddr);
61 ~MessageContainer();
62
63 bool getAcked();
64 unsigned long long getTimeAcked();
65 NETWORK_MSG* getMessage();
66
67 void setAcked(bool acked);
68 void setTimeAcked(unsigned long long time);
[b35b2b2]69
[06fc7f7]70 static string getMsgTypeString(int msgType);
[46d6469]71};
72
73#endif
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