source: network-game/common/WorldMap.cpp@ 093c141

Last change on this file since 093c141 was 384b7e0, checked in by dportnoy <dmp1488@…>, 12 years ago

The client displays a small map upon login and lets the user move around

  • Property mode set to 100644
File size: 2.9 KB
Line 
1#include "WorldMap.h"
2
3#include <string>
4#include <iostream>
5#include <fstream>
6#include <sstream>
7
8using namespace std;
9
10WorldMap::WorldMap(int width, int height)
11{
12 this->width = width;
13 this->height = height;
14
15 vctMap = new vector<vector<TerrainType>*>(width);
16
17 for (int x=0; x<width; x++) {
18 vector<TerrainType>* newVector = new vector<TerrainType>(height);
19
20 for (int y=0; y<height; y++)
21 (*newVector)[y] = TERRAIN_NONE;
22
23 (*vctMap)[x] = newVector;
24 }
25}
26
27WorldMap::~WorldMap()
28{
29 for (int x=0; x<width; x++)
30 delete (*vctMap)[x];
31
32 delete vctMap;
33}
34
35WorldMap::TerrainType WorldMap::getElement(int x, int y)
36{
37 return (*(*vctMap)[x])[y];
38}
39
40void WorldMap::setElement(int x, int y, TerrainType t)
41{
42 (*(*vctMap)[x])[y] = t;
43}
44
45WorldMap* WorldMap::createDefaultMap()
46{
47 WorldMap* m = new WorldMap(12l, 12);
48
49 for(int x=0; x<12; x++)
50 {
51 for(int y=0; y<12; y++)
52 {
53 if (x ==0 || y == 0 || x == 11 || y == 11)
54 m->setElement(x, y, TERRAIN_OCEAN);
55 else
56 m->setElement(x, y, TERRAIN_GRASS);
57 }
58 }
59
60 m->setElement(5, 5, TERRAIN_ROCK);
61
62 return m;
63}
64
65WorldMap* WorldMap::loadMapFromFile(string filename)
66{
67 WorldMap* m = new WorldMap(12l, 12);
68
69 ifstream file(filename);
70
71 if (file.is_open())
72 {
73 string line;
74 int width, height;
75
76 // read the map dimensions
77 getline(file, line);
78 if (line.size() > 0)
79 {
80 istringstream iss(line);
81 string token;
82 getline(iss, token, 'x');
83 width = atoi(token.c_str());
84 getline(iss, token, 'x');
85 height = atoi(token.c_str());
86 }
87
88 cout << "width: " << width << endl;
89 cout << "height: " << height << endl;
90
91 // read the map contents
92 int row = 0;
93 while ( file.good() )
94 {
95 getline(file, line);
96 if (line.size() > 0)
97 {
98 cout << "line: " << line << endl;
99
100 istringstream iss(line);
101 string token;
102 int type;
103 TerrainType terrain;
104
105 for(int x=0; x<width; x++)
106 {
107 getline(iss, token, ',');
108 cout << "token: " << token << endl;
109 type = atoi(token.c_str());
110 cout << "type: " << type << endl;
111
112 switch(type) {
113 case 1:
114 terrain = TERRAIN_GRASS;
115 break;
116 case 2:
117 terrain = TERRAIN_OCEAN;
118 break;
119 case 3:
120 terrain = TERRAIN_ROCK;
121 break;
122 }
123
124 cout << "About to set element" << endl;
125 cout << "x: " << x << endl;
126 cout << "row: " << row << endl;
127 m->setElement(x, row, terrain);
128 }
129 }
130
131 row++;
132 }
133 file.close();
134 }
135 else
136 cout << "Could not open the file" << endl;
137
138 return m;
139}
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