[62ee2ce] | 1 | #ifndef _WORLDMAP_H
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| 2 | #define _WORLDMAP_H
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[60b77d2] | 3 |
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[f401cac] | 4 | #include <string>
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| 5 |
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[60b77d2] | 6 | #include <vector>
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| 7 |
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[05051c7] | 8 | #include "Common.h"
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| 9 |
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[60b77d2] | 10 | using namespace std;
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| 11 |
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[62ee2ce] | 12 | class WorldMap {
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[60b77d2] | 13 | public:
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| 14 | enum TerrainType {
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| 15 | TERRAIN_NONE,
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| 16 | TERRAIN_GRASS,
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[62ee2ce] | 17 | TERRAIN_OCEAN,
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| 18 | TERRAIN_ROCK
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[60b77d2] | 19 | };
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| 20 |
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[05051c7] | 21 | enum StructureType {
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| 22 | STRUCTURE_NONE,
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| 23 | STRUCTURE_BLUE_FLAG,
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| 24 | STRUCTURE_RED_FLAG
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| 25 | };
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| 26 |
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[a1a3bd5] | 27 | enum ObjectType {
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| 28 | OBJECT_NONE,
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[e76055f] | 29 | OBJECT_BLUE_FLAG,
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| 30 | OBJECT_RED_FLAG
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[a1a3bd5] | 31 | };
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| 32 |
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[05051c7] | 33 | class Object {
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| 34 | public:
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[6e66ffd] | 35 | int id;
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[05051c7] | 36 | ObjectType type;
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| 37 | POSITION pos;
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| 38 |
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[5f868c0] | 39 | Object(int id, ObjectType type, int x, int y);
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| 40 | Object(int id, ObjectType type, POSITION pos);
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[05051c7] | 41 |
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| 42 | ~Object();
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[5f868c0] | 43 |
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| 44 | void serialize(char* buffer);
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| 45 | void deserialize(char* buffer);
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[05051c7] | 46 | };
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| 47 |
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[60b77d2] | 48 | int width, height;
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| 49 | vector<vector<TerrainType>*>* vctMap;
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[05051c7] | 50 | vector<vector<StructureType>*>* vctStructures;
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| 51 | vector<Object>* vctObjects;
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[60b77d2] | 52 |
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[62ee2ce] | 53 | WorldMap(int width, int height);
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[60b77d2] | 54 |
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[62ee2ce] | 55 | ~WorldMap();
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[60b77d2] | 56 |
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[62ee2ce] | 57 | TerrainType getElement(int x, int y);
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[60b77d2] | 58 | void setElement(int x, int y, TerrainType type);
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| 59 |
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[05051c7] | 60 | StructureType getStructure(int x, int y);
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| 61 | void setStructure(int x, int y, StructureType type);
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| 62 |
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[5f868c0] | 63 | vector<Object> getObjects();
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[05051c7] | 64 | vector<Object> getObjects(int x, int y);
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[5f868c0] | 65 |
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[6e66ffd] | 66 | void addObject(ObjectType type, int x, int y);
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| 67 | void updateObject(int id, WorldMap::ObjectType t, int x, int y);
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[5f868c0] | 68 | bool removeObject(int id);
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[a1a3bd5] | 69 |
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[62ee2ce] | 70 | static WorldMap* createDefaultMap();
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[384b7e0] | 71 | static WorldMap* loadMapFromFile(string filename);
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[60b77d2] | 72 | };
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| 73 |
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[f401cac] | 74 | #endif
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