source:
network-game/common@
60b77d2
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
Common.cpp | 310 bytes | 4c202e0 | 12 years | Added Player to the visual studio project, changed Common to use the … | |
Common.h | 292 bytes | 4c202e0 | 12 years | Added Player to the visual studio project, changed Common to use the … | |
Compiler.h | 201 bytes | b53c6b3 | 12 years | Capitalized the filenames in common/* | |
Map.cpp | 904 bytes | 60b77d2 | 12 years | Added a Map class | |
Map.h | 389 bytes | 60b77d2 | 12 years | Added a Map class | |
Message.cpp | 888 bytes | 8f438a5 | 12 years | Fixed debug messages in Message.cpp | |
Message.h | 554 bytes | 60b77d2 | 12 years | Added a Map class | |
Player.cpp | 1.5 KB | 5806dc2 | 12 years | Simplified Player serialization code | |
Player.h | 660 bytes | 01d0d00 | 12 years | The server now uses a map to store players with player ids as keys |
|
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