source: opengl-game/compile.sh@ 9d21aac

feature/imgui-sdl
Last change on this file since 9d21aac was 756162f, checked in by Dmitry Portnoy <dportnoy@…>, 4 years ago

Merge branch 'feature/imgui-sdl' of medievaltech.com:opengl-game into feature/imgui-sdl

  • Property mode set to 100755
File size: 375 bytes
Line 
1# TODO: Figure out why calling this from a makefile gives an error about shopt not being found
2
3cd shaders
4
5shopt -s nullglob
6shopt -s extglob
7
8FILES=./!(*.spv)
9
10for f in $FILES
11do
12 shaderName=$(echo $f | sed 's/\.\/\(.*\)\..*/\1/')
13 shaderType=$(echo $f | sed 's/\.\/.*\.\(.*\)/\1/')
14 fOut="$shaderName-$shaderType.spv"
15
16 glslangValidator -V $f -o $fOut
17done
18
19cd ..
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