source: opengl-game/shaders@ e1f88a9

feature/imgui-sdl
Name Size Rev Age Author Last Change
../
asteroid.frag 1.8 KB 6385d0f   5 years dmitry.portnoy Change all shaders to have 3-space indentation
asteroid.vert 1.5 KB 6385d0f   5 years dmitry.portnoy Change all shaders to have 3-space indentation
explosion.frag 224 bytes 4a9416a   5 years dmitry.portnoy Create a pipeline and shaders to render explosions
explosion.vert 1.7 KB 4a9416a   5 years dmitry.portnoy Create a pipeline and shaders to render explosions
laser.frag 640 bytes 237cbec   5 years dmitry.portnoy Create a pipeline and shaders to render multicolored lasers
laser.vert 875 bytes 237cbec   5 years dmitry.portnoy Create a pipeline and shaders to render multicolored lasers
overlay.frag 269 bytes f00ee54   5 years dmp1488 Refactor the code to allow different graphics pipelines to use …
overlay.vert 279 bytes f00ee54   5 years dmp1488 Refactor the code to allow different graphics pipelines to use …
scene.frag 332 bytes 055750a   5 years dmitry.portnoy In VulkanGame, use SSBOs in the ship and scene shaders to store …
scene.vert 685 bytes 6385d0f   5 years dmitry.portnoy Change all shaders to have 3-space indentation
ship.frag 1.9 KB 6385d0f   5 years dmitry.portnoy Change all shaders to have 3-space indentation
ship.vert 1.4 KB 6385d0f   5 years dmitry.portnoy Change all shaders to have 3-space indentation
  • Property mode set to 040000
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