source: opengl-game/space-game.hpp@ eba8c0c

feature/imgui-sdl points-test
Last change on this file since eba8c0c was e8ebc76, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 5 years ago

Create main.cpp to hold the initial startup code and (eventually) the CrashLogger wrapper and create a SpaceGame class to hold the rendering and game logic

  • Property mode set to 100644
File size: 119 bytes
Line 
1#ifndef _SPACE_GAME_H
2#define _SPACE_GAME_H
3
4class SpaceGame {
5 public:
6 void run();
7};
8
9#endif // _SPACE_GAME_H
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