Changeset 39278a8 in opengl-game for VulkanGame.vcxproj
- Timestamp:
- Sep 12, 2019, 2:52:42 AM (5 years ago)
- Branches:
- feature/imgui-sdl, master, points-test
- Children:
- 27c40ce
- Parents:
- ed7c953
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
VulkanGame.vcxproj
red7c953 r39278a8 21 21 <PropertyGroup Label="Globals"> 22 22 <VCProjectVersion>16.0</VCProjectVersion> 23 <ProjectGuid>{ 2AD86D3B-B06F-405A-99F3-941A24329905}</ProjectGuid>23 <ProjectGuid>{3489E223-6118-49E3-98F3-8887B68AC32F}</ProjectGuid> 24 24 <RootNamespace>VulkanGame</RootNamespace> 25 25 <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion> … … 72 72 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> 73 73 <IncludePath>include;$(IncludePath)</IncludePath> 74 <LibraryPath>lib; $(LibraryPath)</LibraryPath>74 <LibraryPath>lib;D:\VulkanSDK\1.1.108.0\Lib;$(LibraryPath)</LibraryPath> 75 75 </PropertyGroup> 76 76 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> … … 81 81 <ConformanceMode>true</ConformanceMode> 82 82 <LanguageStandard>stdcpp17</LanguageStandard> 83 <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;GAMEGUI_INCLUDE_VULKAN;%(PreprocessorDefinitions)</PreprocessorDefinitions> 83 84 <AdditionalIncludeDirectories>D:\VulkanSDK\1.1.108.0\Include;include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 84 85 </ClCompile> 85 86 <Link> 86 87 <SubSystem>Console</SubSystem> 87 <AdditionalLibraryDirectories>D:\VulkanSDK\1.1.108.0\Lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> 88 <AdditionalDependencies>SDL2.lib;SDL2main.lib;SDL2_image.lib;SDL2_ttf.lib;glfw3.lib;vulkan-1.lib;%(AdditionalDependencies)</AdditionalDependencies> 88 <AdditionalDependencies>SDL2.lib;SDL2main.lib;SDL2_image.lib;SDL2_ttf.lib;vulkan-1.lib;%(AdditionalDependencies)</AdditionalDependencies> 89 89 </Link> 90 90 </ItemDefinitionGroup> … … 95 95 <SDLCheck>true</SDLCheck> 96 96 <ConformanceMode>true</ConformanceMode> 97 <AdditionalIncludeDirectories>C:\Users\dportnoy\Desktop\SDL2-2.0.9\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>98 97 </ClCompile> 99 98 <Link> 100 99 <SubSystem>Console</SubSystem> 101 <AdditionalLibraryDirectories>C:\Users\dportnoy\Desktop\SDL2-2.0.9\lib\x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>102 <AdditionalDependencies>SDL2.lib;SDL2main.lib;%(AdditionalDependencies)</AdditionalDependencies>103 100 </Link> 104 101 </ItemDefinitionGroup> … … 134 131 </ItemDefinitionGroup> 135 132 <ItemGroup> 136 <ClCompile Include="game-gui-glfw.cpp" /> 133 <ClCompile Include="crash-logger.cpp" /> 134 <ClCompile Include="FileStackWalker.cpp" /> 137 135 <ClCompile Include="game-gui-sdl.cpp" /> 136 <ClCompile Include="main-vulkan.cpp" /> 137 <ClCompile Include="StackWalker.cpp" /> 138 138 <ClCompile Include="vulkan-game.cpp" /> 139 139 </ItemGroup> 140 140 <ItemGroup> 141 <ClInclude Include="game-gui-glfw.hpp" /> 141 <ClInclude Include="consts.hpp" /> 142 <ClInclude Include="crash-logger.hpp" /> 143 <ClInclude Include="FileStackWalker.h" /> 142 144 <ClInclude Include="game-gui-sdl.hpp" /> 143 145 <ClInclude Include="game-gui.hpp" /> 144 <ClInclude Include="stb_image.h" /> 145 </ItemGroup> 146 <ItemGroup> 147 <Text Include="README.txt" /> 148 </ItemGroup> 149 <ItemGroup> 150 <None Include="compile.bat" /> 151 <None Include="compile.sh" /> 152 <None Include="shaders\overlay.frag" /> 153 <None Include="shaders\overlay.vert" /> 154 <None Include="shaders\scene.frag" /> 155 <None Include="shaders\scene.vert" /> 156 </ItemGroup> 157 <ItemGroup> 158 <Image Include="textures\texture.jpg" /> 146 <ClInclude Include="StackWalker.h" /> 147 <ClInclude Include="vulkan-game.hpp" /> 159 148 </ItemGroup> 160 149 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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