Changeset 60940f8 in network-game for common/Player.cpp


Ignore:
Timestamp:
Feb 24, 2013, 5:57:03 PM (12 years ago)
Author:
dportnoy <dmp1488@…>
Branches:
master
Children:
67d032c
Parents:
7b43385
Message:

Removed some more print statements

File:
1 edited

Legend:

Unmodified
Added
Removed
  • common/Player.cpp

    r7b43385 r60940f8  
    9595
    9696   // if we're at our target, don't move
    97    if (pos.x == target.x && pos.y == target.y)
    98       cout << "We're already at our target" << endl;
    99    else {
    100       cout << "equals test:" << endl;
    101       float f = 5.0;
    102       int i = 5;
    103 
    104       if (f == i)
    105          cout << "test passed" << endl;
    106       else
    107          cout << "test failed" << endl;
    108 
    109       cout << "Player about to be moved" << endl;
    110       cout << "cur pos x: " << this->pos.x << endl;
    111       cout << "cur pos y: " << this->pos.y << endl;
    112 
     97   if (pos.x != target.x || pos.y != target.y) {
    11398      float pixels = speed * (curTime-timeLastUpdated) / 1000.0;
    114       cout << "We need to move " << pixels << " pixels" << endl;
    11599
    116100      double angle = atan2(target.y-pos.y, target.x-pos.x);
     
    124108         pos.y += sin(angle)*pixels;
    125109      }
    126       cout << "new pos x: " << this->pos.x << endl;
    127       cout << "new pos y: " << this->pos.y << endl;
    128 
    129110   }
    130111
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