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@b4c5b6a
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11 years |
dmp1488 |
PLAYER messages are handled in the NEW_GAME state and players are …
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@53d41ea
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11 years |
dmp1488 |
The lobby has a chat console
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@53ba300
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11 years |
dmp1488 |
The client handles MSG_TYPE_LOGOUT messages about other players
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@95ffe57
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11 years |
dmp1488 |
The server now has a map of Player pointers instead of Players and …
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@e6c26b8
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11 years |
dportnoy |
The client dynamically allocates memory for players and passes around …
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@6319311
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11 years |
dportnoy |
Some redfinition issues related to winsock2 are fixed and a few …
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@0693e25
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11 years |
dmp1488 |
The client draws the map and players in individual games
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@03ba5e3
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11 years |
dportnoy |
Added a NEW_GAME screen with a button to leave the game and return to …
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@233e736
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11 years |
dportnoy |
Fixed a client-side map loading bug
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@d519032
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11 years |
dportnoy |
Reorganized the client-side game creation logic
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@803566d
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11 years |
dportnoy |
The client has a new state to handle separate game instances
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@321fbbc
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11 years |
dportnoy |
Client only stores the game name and number of players of each game
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@2992b1a
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11 years |
dmp1488 |
The client shows the number of players in each game
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@2ee386d
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11 years |
dmp1488 |
Clients store the total number of players in each game
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@50e6c7a
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11 years |
dmp1488 |
The client stores and displays a list of existing games
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@bbebe9c
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11 years |
dmp1488 |
Clients send game join and creation messages to server and new message …
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@929b4e0
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11 years |
dmp1488 |
The lobby screen has some gui elements and basic functionality
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@85bf1e2
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11 years |
dportnoy |
Fixed taking/dropping flags, which was broken by the new lobby code
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@1785314
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11 years |
dmp1488 |
Added a lobby screen to the client where players will create and join games
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@753fa8a
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11 years |
dmp1488 |
The client now uses the new getAckedMessages method
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@8271c78
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11 years |
dmp1488 |
The client has basic log files
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@b35b2b2
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11 years |
dmp1488 |
Added a basic ingame debug console
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@297682c
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11 years |
dmp1488 |
Minor code refactoring
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@bc70282
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11 years |
dmp1488 |
The chat console resets when the user logs out
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@dee75cc
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11 years |
dmp1488 |
Remove the Message.h include from several files
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@49da01a
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11 years |
dmp1488 |
Add status messages for login and registration and remove the Message …
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@365e156
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11 years |
dmp1488 |
Added a TextLabel gui element and updated the client to show status …
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@3de664d
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11 years |
dmp1488 |
Client clears acked messages
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@10f6fc2
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11 years |
dmp1488 |
The client uses MessageProcessor to send/receive messages
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@1f1eb58
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11 years |
dmp1488 |
Added a client release build that uses the release version of allegro
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@f3cf1a5
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11 years |
dmp1488 |
The client draws all map objects instead of some of them
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@147f662
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11 years |
dmp1488 |
Fix a bug where the entire map wasn't being drawn
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@9b1e12c
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11 years |
dmp1488 |
Increased the size of the client window to 1024x768 and moved around …
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@109e8a3
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11 years |
dmp1488 |
Username and password textbox labels appear on the registration page
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@5c95436
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11 years |
dmp1488 |
Add a RadioButtonList gui control to the client, re-organize the …
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@5a5f131
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11 years |
dmp1488 |
Dead players aren't drawn
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@032e550
|
12 years |
dmp1488 |
Add some more debug info
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@8c74150
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12 years |
dmp1488 |
The client processes PROJECTILE and REMOVE_PROJECTILE messages and …
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@fbcfc35
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12 years |
dmp1488 |
Add the Projectile class to the client project and add a list of …
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@b978503
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12 years |
dmp1488 |
Minor changes
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@e1f78f5
|
12 years |
dmp1488 |
START_ATTACK and ATTACK message types have been added and the client …
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@d09fe76
|
12 years |
dmp1488 |
The client displays a player's health and class
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@15efb4e
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12 years |
dmp1488 |
The client processes SCORE messages and displays the score
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@4926168
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12 years |
dmp1488 |
The client sends a PICKUP_FLAG message when S is pressed
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@a6066e8
|
12 years |
dmp1488 |
Players are the color of their team instead of always being red
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@7511a2b
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12 years |
dmp1488 |
Resolved a bug where objects with duplicate ids were getting created
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@626e5b0
|
12 years |
dmp1488 |
The client sends a DROP_FLAG message when the user presses D
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@2df63d6
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12 years |
dmp1488 |
Objects that are picked up by players get removed from the map
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@b81cea1
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12 years |
dmp1488 |
Fix a bug that prevents the player from moving anywhere
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@45b2750
|
12 years |
dmp1488 |
Clients can now process MSG_TYPE_OBJECT messages
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@6e66ffd
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12 years |
dmp1488 |
Add functions to the WorldMap class to allow the server to notify …
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@cc1c6c1
|
12 years |
dmp1488 |
Updated the client to use structures instead of objects
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@a78c387
|
12 years |
dmp1488 |
Picking up flags works correctly now
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@7d91bbe
|
12 years |
dmp1488 |
Fixed a syntax error in the client
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@7efed11
|
12 years |
dmp1488 |
Removed the draw method from the Player class to avoid an allegro …
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@d436ac4
|
12 years |
dmp1488 |
Modified the player class to include the team and whether the player …
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@227baaa
|
12 years |
dmp1488 |
Fixed some syntax errors related to the player move method
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@a1a3bd5
|
12 years |
dmp1488 |
Made client changes for smooth player movement, changed the player …
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@054b50b
|
12 years |
dmp1488 |
Removed some unused client code and made the client update player …
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@3d81c0d
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12 years |
dmp1488 |
Removed some print statements
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@ca44f82
|
12 years |
dmp1488 |
Updated files to correctly compile on Windows
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@3a79253
|
12 years |
dmp1488 |
Added a map from player ids to players on the client side
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@384b7e0
|
12 years |
dmp1488 |
The client displays a small map upon login and lets the user move around
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@62ee2ce
|
12 years |
dmp1488 |
The client shows the map and converts between screen and map coordinates
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@ad5d122
|
12 years |
dmp1488 |
Fixed a bug with Player serialization
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@88cdae2
|
12 years |
dmp1488 |
The user can now move around the screen by clicking once they're …
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@eb8adb1
|
12 years |
dmp1488 |
Added a map from player ids to players to the client
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@60776f2
|
12 years |
dmp1488 |
Changed the client to use serialize/deserialize and added …
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@4c202e0
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12 years |
dmp1488 |
Added Player to the visual studio project, changed Common to use the …
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@e607c0f
|
12 years |
dmp1488 |
The client uses nonblocking calls to check for server messages and …
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@3b1efcc
|
12 years |
dmp1488 |
The server sends back an error on failed registration and sends chat …
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@b53c6b3
|
12 years |
dmp1488 |
Capitalized the filenames in common/*
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@87b3ee2
|
12 years |
dmp1488 |
Created a simple gui for the client
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@439f7bc
|
12 years |
dmp1488 |
Client sends a test registration message when the user enters a username
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@4da5aa3
|
12 years |
dmp1488 |
Created a process message function to handle message received from the …
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@a4db787
|
12 years |
dmp1488 |
Remove length check from sendMessage and receiveMessage
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@ec48e7d
|
12 years |
dmp1488 |
Added a logout state where no messages can be sent. Once the client …
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@171c4fe
|
12 years |
dmp1488 |
Added a logout message and the ability for the client to save it's …
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@0cc431d
|
12 years |
dmp1488 |
Added a state to the client and began using message types. Created a …
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@6475138
|
12 years |
dmp1488 |
Added a chat class to encapsulate the server messages and text input
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|
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@9a3e6b1
|
12 years |
dmp1488 |
Changed the frontend to a gui implemented using Allegro
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@d352805
|
12 years |
dmp1488 |
Replaced the client with a simple allegro drawing/font demo
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@0dde5da
|
12 years |
dmp1488 |
Added a makefile for the client and made the WSA functions only work …
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@e08572c
|
12 years |
dmp1488 |
Made the client able to compile on linux
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@8efe484
|
12 years |
dmp1488 |
Configured the client so it launches proplerly directly from Visual Studio
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@6c92572
|
12 years |
dmp1488 |
The client now keeps sending messages until the user quits
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@a845faf
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12 years |
dmp1488 |
Added a compiler header to determine whether a windows or linux …
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@aee34b9
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12 years |
dmp1488 |
Cleaned up the client a bit and made it more c++-like and added to the …
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@7d7df47
|
12 years |
dmp1488 |
Added a directory for common code and added basic boost library code …
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@1912323
|
12 years |
dmp1488 |
Added client files
|