Timeline
Aug 6, 2017:
Aug 5, 2017:
- 6:55 PM Changeset in opengl-game [93baa0e]feature/imgui-sdlpoints-test by
- Add face culling and a model matrix that can be changed to move the scene
- 2:48 AM Changeset in opengl-game [d0b9596]feature/imgui-sdlpoints-test by
- Specify the attribute locations in the vertex shader
- 2:24 AM Changeset in opengl-game [8b7cfcf]feature/imgui-sdlpoints-test by
- Allow each vertex to have its own color
Aug 4, 2017:
- 5:54 PM Changeset in opengl-game [c40990d]feature/imgui-sdlpoints-test by
- Merge branch 'master' of http://medievaltech.com/git/opengl-game
- 5:51 PM Changeset in opengl-game [ec4456b]feature/imgui-sdlpoints-test by
- Add fullscreen and anti-aliasing support and some more logging
Aug 3, 2017:
- 3:03 AM Changeset in opengl-game [772d8c7]feature/imgui-sdlpoints-test by
- Add fullscreen and anti-aliasing support and some more logging
Aug 2, 2017:
- 12:18 AM Changeset in opengl-game [be246ad]feature/imgui-sdlpoints-test by
- Enable OpenGL 4 on OSX
Jul 29, 2017:
- 9:31 PM Changeset in opengl-game [21de283]feature/imgui-sdlpoints-test by
- Create a VS project for the new version of the game
Jul 21, 2017:
- 3:10 AM Changeset in opengl-game [22b2c37]feature/imgui-sdlpoints-test by
- Add a simple logger and remove some old, unneeded tutorial files
Jul 20, 2017:
- 2:36 AM Changeset in opengl-game [644a2e4]feature/imgui-sdlpoints-test by
- Finish the triangle drawing program
Jul 19, 2017:
- 4:08 AM Changeset in opengl-game [516668e]feature/imgui-sdlpoints-test by
- WIP for drawing a triangle
- 3:38 AM Changeset in opengl-game [5272b6b]feature/imgui-sdlpoints-test by
- Start building a new game from Anton Gerdelan's tutorials
- 3:01 AM Changeset in opengl-game [11a48af]feature/imgui-sdlpoints-test by
- Merge branch 'master' of http://medievaltech.com/git/opengl-game
- 3:01 AM Changeset in opengl-game [669c4e6]feature/imgui-sdlpoints-test by
- Change the README
Note:
See TracTimeline
for information about the timeline view.