Timeline



Aug 16, 2019:

9:31 PM Changeset in opengl-game [c8b0357]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Enable rendering of geometry using multiple sets of vertex and index …
4:26 PM Changeset in opengl-game [9cd92ae]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Update TODO and remove some unused files
3:56 PM Changeset in opengl-game [5936c58]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Allow parts of the UI overlay to be transpare, so that the 3D scene is …
3:47 PM Changeset in opengl-game [e1a7f5a]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Copy an SDL Texture to a Vulkan texture to use as a UI overlay on the …

Aug 12, 2019:

3:45 AM Changeset in opengl-game [5f3dba8]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Create a transparent texture in SDL and render some sample images and …

Aug 6, 2019:

7:01 PM Changeset in opengl-game [69dccfe]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Implement a translucent, fullscreen overlay that shows a loaded …

Aug 5, 2019:

3:47 AM Changeset in opengl-game [bba12e7]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Merge branch 'master' of medievaltech.com:opengl-game

Aug 3, 2019:

11:30 PM Changeset in opengl-game [2c87504]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Add reference blending code

Aug 2, 2019:

8:00 PM Changeset in opengl-game [adcd252]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Add a depth buffer for depth testing
5:17 PM Changeset in opengl-game [4f63fa8]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Fix the MVP matrix
4:15 AM Changeset in opengl-game [fba08f2]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Update vulkan-game.cpp to support texturing in the shader

Jul 29, 2019:

4:01 AM Changeset in opengl-game [621664a]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Reformat vulkan-game.cpp and fix a seg fault

Jul 26, 2019:

8:23 PM Changeset in opengl-game [f5d5686]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Fix syntax errors in vulkan-game.cpp
6:39 PM Changeset in opengl-game [88ebdc8]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Update new-game.cpp to use a header-only version of stb_image
5:23 AM Changeset in opengl-game [eea05dd]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Create a Vulkan image and fill it with image data loaded from a file

Jul 25, 2019:

3:22 AM Changeset in opengl-game [c7fb883]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Create a descriptor pool and descriptor sets for the mvp matrix ubo, …

Jul 24, 2019:

4:34 AM Changeset in opengl-game [de32fda]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Create a ubo and update it with the MVP matrix every frame
2:59 AM Changeset in opengl-game [cae7a2c]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Use an index buffer to avoid having duplicate points in the vertex buffer

Jul 23, 2019:

10:14 PM Changeset in opengl-game [d9ef6ab]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Use a staging buffer to help move the vertex data to device local …
4:02 AM Changeset in opengl-game [80edd70]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Use a vertex buffer to store the points to be rendered

Jul 19, 2019:

9:49 PM Changeset in opengl-game [8667f76]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Move getWindowSize and getRequiredExtensions to the game gui
8:50 PM Changeset in opengl-game [0e6ecf3]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Create a game gui implementation using glfw3 and move window …
5:59 PM Changeset in opengl-game [75108ef]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Enable and detect window resizing and recreate the swap chain when it …
3:03 PM Changeset in opengl-game [47bff4c]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Create the commnand buffers and sync objects
Note: See TracTimeline for information about the timeline view.