source:
network-game/common/Player.h@
6319311
Last change on this file since 6319311 was 6319311, checked in by , 11 years ago | |
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File size: 1.3 KB |
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[2488852] | 1 | #ifndef _PLAYER_H |
2 | #define _PLAYER_H | |
3 | ||
4 | #include <string> | |
[ff2133a] | 5 | #include <map> |
[2488852] | 6 | |
[edfd1d0] | 7 | #include "Common.h" |
[a1a3bd5] | 8 | #include "WorldMap.h" |
[edfd1d0] | 9 | |
[2488852] | 10 | using namespace std; |
11 | ||
[f41a7f9] | 12 | //forward declaration |
13 | class Game; | |
14 | ||
[8e540f4] | 15 | class Player { |
[2488852] | 16 | public: |
[07c73fa] | 17 | |
18 | enum PlayerClass { | |
19 | CLASS_NONE, | |
20 | CLASS_WARRIOR, | |
21 | CLASS_RANGER | |
22 | }; | |
23 | ||
24 | enum AttackType { | |
25 | ATTACK_NONE, | |
26 | ATTACK_MELEE, | |
27 | ATTACK_RANGED | |
28 | }; | |
29 | ||
[01d0d00] | 30 | Player(); |
31 | Player(const Player& p); | |
[59061f6] | 32 | Player(string name, string password); |
[01d0d00] | 33 | |
[8e540f4] | 34 | ~Player(); |
[2488852] | 35 | |
[01d0d00] | 36 | void setId(int id); |
[59061f6] | 37 | void setAddr(sockaddr_in addr); |
[46fa35a] | 38 | void setClass(PlayerClass c); |
39 | ||
40 | void serialize(char* buffer); | |
41 | void deserialize(char* buffer); | |
[59061f6] | 42 | |
[5b1e31e] | 43 | bool updateTarget(map<unsigned int, Player>& mapPlayers); |
[227baaa] | 44 | bool move(WorldMap *map); |
[60017fc] | 45 | |
[ff2133a] | 46 | void takeFlag(int flag, WorldMap* map); |
47 | void dropFlag(int flag, WorldMap* map); | |
[d436ac4] | 48 | |
[01d0d00] | 49 | int id; |
[8e540f4] | 50 | string name; |
[59061f6] | 51 | string password; |
[8e540f4] | 52 | sockaddr_in addr; |
[60017fc] | 53 | FLOAT_POSITION pos; |
54 | POSITION target; | |
[8f85180] | 55 | unsigned long long timeLastUpdated; |
[8dad966] | 56 | unsigned long long timeAttackStarted; |
[c76134b] | 57 | unsigned long long timeDied; |
[11d21ee] | 58 | bool isChasing; |
[8dad966] | 59 | bool isAttacking; |
60 | int targetPlayer; | |
[c76134b] | 61 | bool isDead; |
[d436ac4] | 62 | |
[07c73fa] | 63 | int playerClass; |
64 | int maxHealth; | |
65 | int health; | |
66 | int attackType; | |
67 | int damage; | |
[11d21ee] | 68 | int range; |
[8dad966] | 69 | unsigned long long attackCooldown; |
[d436ac4] | 70 | int team; // 0 is blue, 1 is red |
[74b8e79] | 71 | bool hasBlueFlag; |
[d436ac4] | 72 | bool hasRedFlag; |
[f41a7f9] | 73 | |
74 | Game* currentGame; | |
[2488852] | 75 | }; |
76 | ||
77 | #endif |
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