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@6319311
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11 years |
dportnoy |
Some redfinition issues related to winsock2 are fixed and a few …
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@f41a7f9
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11 years |
dmp1488 |
Each player now holds a reference to their current game
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@c76134b
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11 years |
dmp1488 |
A player respawns at their flag 10 seconds after dying
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@5b1e31e
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12 years |
dmp1488 |
Fix some bugs related to player attack and movement
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@ff2133a
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12 years |
dmp1488 |
Move player chasing behavior to the Player class so the same behavior …
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@11d21ee
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12 years |
dmp1488 |
When a player tries to attack someone, they will now move toward the …
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@8dad966
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12 years |
dmp1488 |
Added server support for player attack animations and cooldowns and …
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@46fa35a
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12 years |
dmp1488 |
The server randomly chooses a player's class when they log on
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@07c73fa
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12 years |
dmp1488 |
Added class, health, attackType, and damage to the Player class
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@74b8e79
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12 years |
dmp1488 |
Deleted some commented code
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@7efed11
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12 years |
dmp1488 |
Removed the draw method from the Player class to avoid an allegro …
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@d436ac4
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12 years |
dmp1488 |
Modified the player class to include the team and whether the player …
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@227baaa
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12 years |
dmp1488 |
Fixed some syntax errors related to the player move method
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@a1a3bd5
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12 years |
dmp1488 |
Made client changes for smooth player movement, changed the player …
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@ca44f82
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12 years |
dmp1488 |
Updated files to correctly compile on Windows
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@8f85180
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12 years |
dmp1488 |
Added a method for measuring milliseconds and implemented smooth …
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@60017fc
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12 years |
dmp1488 |
Added code for player movement
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@62ee2ce
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12 years |
dmp1488 |
The client shows the map and converts between screen and map coordinates
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@01d0d00
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12 years |
dmp1488 |
The server now uses a map to store players with player ids as keys
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@3b8adee
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12 years |
dmp1488 |
Added serialize and deserialize methods to Player and modified the …
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@4c202e0
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12 years |
dmp1488 |
Added Player to the visual studio project, changed Common to use the …
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@edfd1d0
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12 years |
dmp1488 |
Moved the Player class to the common directory, added a position to …
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