- Timestamp:
- Feb 22, 2021, 2:07:11 AM (4 years ago)
- Branches:
- master
- Children:
- 3d64884
- Parents:
- b2d7893
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
makefile
rb2d7893 r4d8825f 1 1 GAMEGUI_DEPS = gamegui/Align.class gamegui/Animation.class gamegui/Button.class gamegui/Label.class gamegui/Listable.class gamegui/Member.class gamegui/MultiTextbox.class gamegui/ScrollBar.class gamegui/ScrollList.class gamegui/Textbox.class gamegui/Window.class 2 2 3 MAIN_DEPS = main/Action.class main/AreaOfEffect.class main/ArtifactPoint.class main/AttackType.class main/Attribute.class main/AuxState.class main/ChangeDamage.class main/Confuse.class main/Creature.class main/CreatureType.class main/Damage.class main/Direction.class main/Disable.class main/GameState.class main/Effect.class main/EffectType.class main/EquippedWeapon.class main/Gem.class main/Item.class main/ItemDrop.class main/ItemType.class main/Land.class main/LandType.class main/Location.class main/LostHavenRPG.class main/ManaDrain.class main/Map.class main/MapElement.class main/Model.class main/MoveSpeed.class main/Penetrate.class main/Player.class main/Point.class main/ProjectileSpeed.class main/RespawnPoint.class main/Skill.class main/SpawnPoint.class main/Structure.class main/StructureType.class main/TargetType.class main/TimedEffect.class main/ Weapon.class3 MAIN_DEPS = main/Action.class main/AreaOfEffect.class main/ArtifactPoint.class main/AttackType.class main/Attribute.class main/AuxState.class main/ChangeDamage.class main/Confuse.class main/Creature.class main/CreatureType.class main/Damage.class main/Direction.class main/Disable.class main/GameState.class main/Effect.class main/EffectType.class main/EquippedWeapon.class main/Gem.class main/Item.class main/ItemDrop.class main/ItemType.class main/Land.class main/LandType.class main/Location.class main/LostHavenRPG.class main/ManaDrain.class main/Map.class main/MapElement.class main/Model.class main/MoveSpeed.class main/Penetrate.class main/Player.class main/Point.class main/ProjectileSpeed.class main/RespawnPoint.class main/Skill.class main/SpawnPoint.class main/Structure.class main/StructureType.class main/TargetType.class main/TimedEffect.class main/Utils.class main/Weapon.class 4 4 5 5 GAMEGUI_INNER_DEPS = gamegui/Button\$$1.class gamegui/Label\$$1.class … … 9 9 10 10 IMAGE_FILE_DEPS = images/*.png images/*/*.png images/*/*/*.png 11 MAP_FIL_DEPS = 11 DATA_FILE_DEPS = creatures.txt items.txt spawnPoints.txt structInfo2.txt 12 12 13 13 CLASS_DEPS = $(MAIN_DEPS) $(GAMEGUI_DEPS) 14 FILE_DEPS = $(IMAGE_FILE_DEPS) $( MAP_FILE_DEPS)14 FILE_DEPS = $(IMAGE_FILE_DEPS) $(DATA_FILE_DEPS) 15 15 16 16 LostHaven: $(CLASS_DEPS) $(FILE_DEPS)
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