Changeset 83b5b4b in opengl-game for graphics-pipeline.hpp
- Timestamp:
- Oct 4, 2019, 8:19:15 PM (5 years ago)
- Branches:
- feature/imgui-sdl, master, points-test
- Children:
- 0b1b52d
- Parents:
- 5b02676
- git-author:
- Dmitry Portnoy <dmitry.portnoy@…> (10/04/19 20:16:22)
- git-committer:
- Dmitry Portnoy <dmitry.portnoy@…> (10/04/19 20:19:15)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
graphics-pipeline.hpp
r5b02676 r83b5b4b 6 6 using namespace std; 7 7 8 struct Viewport { 9 int x; 10 int y; 11 int width; 12 int height; 13 }; 14 8 15 class GraphicsPipeline { 9 16 public: … … 11 18 12 19 virtual void createPipeline(string vertShaderFile, string fragShaderFile) = 0; 20 21 protected: 22 Viewport viewport; // So far, not used for GraphicsPipeline_OpenGL 13 23 }; 14 24
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