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@227baaa
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12 years |
dmp1488 |
Fixed some syntax errors related to the player move method
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@a1a3bd5
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12 years |
dmp1488 |
Made client changes for smooth player movement, changed the player …
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@67d032c
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12 years |
dmp1488 |
Merge branch 'master' of github.com:weretaco/network-game
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@60940f8
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12 years |
dmp1488 |
Removed some more print statements
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@3d81c0d
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12 years |
dmp1488 |
Removed some print statements
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@7b43385
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12 years |
dmp1488 |
Smooth player movement now works, albeit poorly.
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@ca44f82
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12 years |
dmp1488 |
Updated files to correctly compile on Windows
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@8f85180
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12 years |
dmp1488 |
Added a method for measuring milliseconds and implemented smooth …
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@f401cac
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12 years |
dmp1488 |
Fixed some bugs in the player movement code
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@093c141
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12 years |
dmp1488 |
Merge branch 'master' of github.com:weretaco/network-game
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@60017fc
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12 years |
dmp1488 |
Added code for player movement
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@384b7e0
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12 years |
dmp1488 |
The client displays a small map upon login and lets the user move around
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@62ee2ce
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12 years |
dmp1488 |
The client shows the map and converts between screen and map coordinates
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@60b77d2
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12 years |
dmp1488 |
Added a Map class
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@5806dc2
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12 years |
dmp1488 |
Simplified Player serialization code
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@ad5d122
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12 years |
dmp1488 |
Fixed a bug with Player serialization
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@80b3f94
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12 years |
dmp1488 |
Cjamged tje serialize/deserialize functions for Player
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@88cdae2
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12 years |
dmp1488 |
The user can now move around the screen by clicking once they're …
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@8f438a5
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12 years |
dmp1488 |
Fixed debug messages in Message.cpp
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@38b85bb
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12 years |
dmp1488 |
Fixed debug messages in Message.cpp
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@9c83610
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12 years |
dmp1488 |
Added debug messages to Message.cpp
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@cee623e
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12 years |
dmp1488 |
Fixed a bug in serializing the player name
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@3535088
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12 years |
dmp1488 |
Fixed some Plauer serialization compilation errors
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@1106210
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12 years |
dmp1488 |
Changed the player serialization code
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@01d0d00
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12 years |
dmp1488 |
The server now uses a map to store players with player ids as keys
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@5066e27
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12 years |
dmp1488 |
Appending a null terminator after the player name in the serialize function
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@60776f2
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12 years |
dmp1488 |
Changed the client to use serialize/deserialize and added …
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@3b8adee
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12 years |
dmp1488 |
Added serialize and deserialize methods to Player and modified the …
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@4c202e0
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12 years |
dmp1488 |
Added Player to the visual studio project, changed Common to use the …
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@edfd1d0
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12 years |
dmp1488 |
Moved the Player class to the common directory, added a position to …
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@e607c0f
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12 years |
dmp1488 |
The client uses nonblocking calls to check for server messages and …
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@3b1efcc
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12 years |
dmp1488 |
The server sends back an error on failed registration and sends chat …
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@b53c6b3
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12 years |
dmp1488 |
Capitalized the filenames in common/*
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@8e540f4
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12 years |
dmp1488 |
Created a separate function for processing error messages, began …
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@2318fff
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12 years |
dmp1488 |
Added MSG_TYPE_REGISTER
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@171c4fe
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12 years |
dmp1488 |
Added a logout message and the ability for the client to save it's …
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@0cc431d
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12 years |
dmp1488 |
Added a state to the client and began using message types. Created a …
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@2488852
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12 years |
dmp1488 |
Added the player class, added a list of logged-in players, and changed …
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@0dde5da
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12 years |
dmp1488 |
Added a makefile for the client and made the WSA functions only work …
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@6c92572
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12 years |
dmp1488 |
The client now keeps sending messages until the user quits
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@e084950
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12 years |
dmp1488 |
Converted the server to use sendMessage and receiveMessage and it now …
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@d87708d
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12 years |
dmp1488 |
Added a compiler header to determine whether a windows or linux …
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@a845faf
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12 years |
dmp1488 |
Added a compiler header to determine whether a windows or linux …
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@7d7df47
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12 years |
dmp1488 |
Added a directory for common code and added basic boost library code …
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