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@934ab53
|
11 years |
dmp1488 |
Added debug messages
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|
@9fe1807
|
11 years |
dmp1488 |
Added MessageContainer to the VC++ project
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@46d6469
|
11 years |
dmp1488 |
Some bug fixes for MessageProcessor. MessageContainer is now in its …
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@dee75cc
|
11 years |
dmp1488 |
Remove the Message.h include from several files
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@49da01a
|
11 years |
dmp1488 |
Add status messages for login and registration and remove the Message …
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@09ddba7
|
11 years |
dmp1488 |
Debugging
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@64d22ac
|
11 years |
dmp1488 |
Debugging info
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@bace57b
|
11 years |
dmp1488 |
MessageProcessor stores the recipient address along with each sent …
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|
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@cc6a14a
|
11 years |
dmp1488 |
Bug fix for MessageProcessor
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|
|
@3794f6d
|
11 years |
dmp1488 |
Bug fix for MessageProcessor acks
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|
|
@855f153
|
11 years |
dmp1488 |
Added debug info
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|
@4dbac87
|
11 years |
dmp1488 |
MessageProcessor keeps track messages it has acked, so it doesn't send …
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|
@6b641af
|
11 years |
dmp1488 |
Debugging
|
|
|
@5755e68
|
11 years |
dmp1488 |
MessageProcessor bug fix
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|
|
@4fcf7a4
|
11 years |
dmp1488 |
More debug info
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|
|
@bd2502a
|
11 years |
dmp1488 |
Added debug info to MessageProcessor
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|
|
@9557f92
|
11 years |
dmp1488 |
Fixed cleanAckedMessages so it compiles on linux as well
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|
@af713bc
|
11 years |
dmp1488 |
Fix a bug in cleanAckedMessages
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|
|
@198cf2d
|
11 years |
dmp1488 |
MessageProcessor handles receiving multiple ACKs for the same message
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|
|
@9b5d30b
|
11 years |
dmp1488 |
Moved server message sending/receiving into MessageProcessor
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|
|
@5a64bea
|
11 years |
dmp1488 |
Completed initial version of MessageProcessor
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|
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@1a3c42d
|
11 years |
dmp1488 |
Added the skeleton MessageProcessor class
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|
@787806f
|
11 years |
dmp1488 |
Added an ACK message type and a skeleton MessageProcessor class
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|
|
@b650f8a
|
11 years |
dmp1488 |
Increased the map size
|
|
|
@521c88b
|
11 years |
dmp1488 |
Upon player registration, the server stores the selected player class …
|
|
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@5a5f131
|
11 years |
dmp1488 |
Dead players aren't drawn
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|
|
@c76134b
|
12 years |
dmp1488 |
A player respawns at their flag 10 seconds after dying
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|
|
@1d0ede1
|
12 years |
dmp1488 |
Merge branch 'master' of github.com:weretaco/network-game
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|
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@7c52498
|
12 years |
dmp1488 |
Remove some debugging statements
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|
|
@88c0536
|
12 years |
dmp1488 |
Fixed player serialization bug
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|
|
@02fa8fd
|
12 years |
dmp1488 |
Merge
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|
|
@032e550
|
12 years |
dmp1488 |
Add some more debug info
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|
|
@d3e8f60
|
12 years |
dmp1488 |
Add some debugging stuff
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|
|
@5b1e31e
|
12 years |
dmp1488 |
Fix some bugs related to player attack and movement
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|
|
@ff2133a
|
12 years |
dmp1488 |
Move player chasing behavior to the Player class so the same behavior …
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@11d21ee
|
12 years |
dmp1488 |
When a player tries to attack someone, they will now move toward the …
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|
|
@b978503
|
12 years |
dmp1488 |
Minor changes
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|
|
@d03ec0f
|
12 years |
dmp1488 |
Add the Projectile class
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@8dad966
|
12 years |
dmp1488 |
Added server support for player attack animations and cooldowns and …
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|
|
@e1f78f5
|
12 years |
dmp1488 |
START_ATTACK and ATTACK message types have been added and the client …
|
|
|
@46fa35a
|
12 years |
dmp1488 |
The server randomly chooses a player's class when they log on
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|
|
@07c73fa
|
12 years |
dmp1488 |
Added class, health, attackType, and damage to the Player class
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|
|
@b8601ee
|
12 years |
dmp1488 |
The server keeps track of each team's score and sends SCORE meesages …
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|
|
@5299436
|
12 years |
dmp1488 |
Added a PICKUP_FLAG message type
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|
|
@e4c60ba
|
12 years |
dmp1488 |
Players can turn in flags they have picked up to their own flag sites
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|
|
@df79cfd
|
12 years |
dmp1488 |
The server assigns a random team to each player when they login
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|
|
@7511a2b
|
12 years |
dmp1488 |
Resolved a bug where objects with duplicate ids were getting created
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|
|
@e487381
|
12 years |
dmp1488 |
The server removes objects from its map when they are picked up by …
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|
|
@626e5b0
|
12 years |
dmp1488 |
The client sends a DROP_FLAG message when the user presses D
|
|
|
@b07eeac
|
12 years |
dmp1488 |
Players pick up flags when they get close to the flag objects, not the …
|
|
|
@b81cea1
|
12 years |
dmp1488 |
Fix a bug that prevents the player from moving anywhere
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|
|
@23559e7
|
12 years |
dmp1488 |
Move player interaction with objects on the map from Player::move to …
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|
|
@5f868c0
|
12 years |
dmp1488 |
Added partial server support for new messages for sending item info
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|
|
@6e66ffd
|
12 years |
dmp1488 |
Add functions to the WorldMap class to allow the server to notify …
|
|
|
@05051c7
|
12 years |
dmp1488 |
Added support for objects that can be at any pixel on the map, not …
|
|
|
@035d852
|
12 years |
dmp1488 |
Removed some dbugging statements
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|
|
@b26229c
|
12 years |
dmp1488 |
Some more map debugging
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|
|
@2864d8e
|
12 years |
dmp1488 |
Added some debugging info
|
|
|
@e4a5786
|
12 years |
dmp1488 |
Each player now starts off not carrying any flags
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|
|
@e76055f
|
12 years |
dmp1488 |
The server now checks if a player got close enough to a flag to pick it up
|
|
|
@74b8e79
|
12 years |
dmp1488 |
Deleted some commented code
|
|
|
@c987d79
|
12 years |
dmp1488 |
Removed the actual includes for the previously-mentioned issue
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|
|
@7efed11
|
12 years |
dmp1488 |
Removed the draw method from the Player class to avoid an allegro …
|
|
|
@d436ac4
|
12 years |
dmp1488 |
Modified the player class to include the team and whether the player …
|
|
|
@7f2cef0
|
12 years |
dmp1488 |
Another change to fix the player movement bug
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|
|
@db58227
|
12 years |
dmp1488 |
Fix a rounding bug in player movement
|
|
|
@d211210
|
12 years |
dmp1488 |
Add server-side checking of player movement
|
|
|
@227baaa
|
12 years |
dmp1488 |
Fixed some syntax errors related to the player move method
|
|
|
@a1a3bd5
|
12 years |
dmp1488 |
Made client changes for smooth player movement, changed the player …
|
|
|
@67d032c
|
12 years |
dmp1488 |
Merge branch 'master' of github.com:weretaco/network-game
|
|
|
@60940f8
|
12 years |
dmp1488 |
Removed some more print statements
|
|
|
@3d81c0d
|
12 years |
dmp1488 |
Removed some print statements
|
|
|
@7b43385
|
12 years |
dmp1488 |
Smooth player movement now works, albeit poorly.
|
|
|
@ca44f82
|
12 years |
dmp1488 |
Updated files to correctly compile on Windows
|
|
|
@8f85180
|
12 years |
dmp1488 |
Added a method for measuring milliseconds and implemented smooth …
|
|
|
@f401cac
|
12 years |
dmp1488 |
Fixed some bugs in the player movement code
|
|
|
@093c141
|
12 years |
dmp1488 |
Merge branch 'master' of github.com:weretaco/network-game
|
|
|
@60017fc
|
12 years |
dmp1488 |
Added code for player movement
|
|
|
@384b7e0
|
12 years |
dmp1488 |
The client displays a small map upon login and lets the user move around
|
|
|
@62ee2ce
|
12 years |
dmp1488 |
The client shows the map and converts between screen and map coordinates
|
|
|
@60b77d2
|
12 years |
dmp1488 |
Added a Map class
|
|
|
@5806dc2
|
12 years |
dmp1488 |
Simplified Player serialization code
|
|
|
@ad5d122
|
12 years |
dmp1488 |
Fixed a bug with Player serialization
|
|
|
@80b3f94
|
12 years |
dmp1488 |
Cjamged tje serialize/deserialize functions for Player
|
|
|
@88cdae2
|
12 years |
dmp1488 |
The user can now move around the screen by clicking once they're …
|
|
|
@8f438a5
|
12 years |
dmp1488 |
Fixed debug messages in Message.cpp
|
|
|
@38b85bb
|
12 years |
dmp1488 |
Fixed debug messages in Message.cpp
|
|
|
@9c83610
|
12 years |
dmp1488 |
Added debug messages to Message.cpp
|
|
|
@cee623e
|
12 years |
dmp1488 |
Fixed a bug in serializing the player name
|
|
|
@3535088
|
12 years |
dmp1488 |
Fixed some Plauer serialization compilation errors
|
|
|
@1106210
|
12 years |
dmp1488 |
Changed the player serialization code
|
|
|
@01d0d00
|
12 years |
dmp1488 |
The server now uses a map to store players with player ids as keys
|
|
|
@5066e27
|
12 years |
dmp1488 |
Appending a null terminator after the player name in the serialize function
|
|
|
@60776f2
|
12 years |
dmp1488 |
Changed the client to use serialize/deserialize and added …
|
|
|
@3b8adee
|
12 years |
dmp1488 |
Added serialize and deserialize methods to Player and modified the …
|
|
|
@4c202e0
|
12 years |
dmp1488 |
Added Player to the visual studio project, changed Common to use the …
|
|
|
@edfd1d0
|
12 years |
dmp1488 |
Moved the Player class to the common directory, added a position to …
|
|
|
@e607c0f
|
12 years |
dmp1488 |
The client uses nonblocking calls to check for server messages and …
|
|
|
@3b1efcc
|
12 years |
dmp1488 |
The server sends back an error on failed registration and sends chat …
|
|
|
@b53c6b3
|
12 years |
dmp1488 |
Capitalized the filenames in common/*
|
|
|